Oct
27
um, ya. my band made it big.
Original post by Josh Nimoy on jtnimoy.net
3:00 am | Categorized: ITP 2004, um, ya. my band made it big. | Comments Off
Josh and Marc Nimoy get exposure on CDBaby for their 2002 "Eventide" album, and the product sells out very quickly. An emergency
production order was made to restock the store. Here is the review they wrote: Intense, glassy and distilled tones drawn from the sounds of
videogames, high and low frequency beats peppering drawn-out phrases, pecking holes in a long, stretched-out melodic thought, dancing with the
possibility of pure randomness, one step away from the samples composing themselves, delving into the stripping of soundwaves, taking a guitar
lick and slowly unwinding it, taking the stance that all is "game" for their soundplay. These approaches begin to capture the far too rare
approach to their album- one of genuine curiosity, possibility; one of "why not?!"s and "what if?!"s. As wiry threads dodge and tumble around
thicker, more lush tones, the high-strung samples dart in and out from among the more ambling qualities, multi-layered textures of diverse color
and mood are juxtaposed with a sense of spontaneity, yet not without meaning. Similar in style to groups like Aphex Twin, Squarepusher and
Autechre, the album prods the brain much like a kaleidoscope where lucid colors and abstract geometrical patterns, pulled by gravity but seeming
to move with their own will, inject fleeting imagery and fractal-like impressions onto the mind, leaving behind an indefinite sensation. In a
nutshell? Kick Ass.
Oct
27
um, ya. my band made it big.
Original post by Josh Nimoy on jtnimoy.net
3:00 am | Categorized: ITP 2004, um, ya. my band made it big. | Comments Off
Josh and Marc Nimoy get exposure on CDBaby for their 2002 "Eventide" album, and the product sells out very quickly. An emergency
production order was made to restock the store. Here is the review they wrote: Intense, glassy and distilled tones drawn from the sounds of
videogames, high and low frequency beats peppering drawn-out phrases, pecking holes in a long, stretched-out melodic thought, dancing with the
possibility of pure randomness, one step away from the samples composing themselves, delving into the stripping of soundwaves, taking a guitar
lick and slowly unwinding it, taking the stance that all is "game" for their soundplay. These approaches begin to capture the far too rare
approach to their album- one of genuine curiosity, possibility; one of "why not?!"s and "what if?!"s. As wiry threads dodge and tumble around
thicker, more lush tones, the high-strung samples dart in and out from among the more ambling qualities, multi-layered textures of diverse color
and mood are juxtaposed with a sense of spontaneity, yet not without meaning. Similar in style to groups like Aphex Twin, Squarepusher and
Autechre, the album prods the brain much like a kaleidoscope where lucid colors and abstract geometrical patterns, pulled by gravity but seeming
to move with their own will, inject fleeting imagery and fractal-like impressions onto the mind, leaving behind an indefinite sensation. In a
nutshell? Kick Ass.