Original post by andy all licketysplit on andy all licketysplit
10:31 am | Categorized: Shanghai | Comments Off















disko_max97.jpg

Project : DISKO KICKS

Audience : Dancers, musicians, party people, chic geeks

Description : The Disko Kicks™ sense and analyze the wearers footsteps and “respond” to the data by playing back sounds as well as emitting light patterns embedded in the sole of the shoe.

Observations and Obstacles : I need to miniaturize the circuitry as much as possible. In order for this project to be usable beyond rough prototype, the embedded devices need to be atleast as easy to use and comfortable as a normal sneaker. just like an untied shoe lace can trip you up, so too obviously being tethered to a computer, power supply and extraneous wires. most of the electronic components will ideally need to fit into a hollowed out sole of a sneaker. I’m ideally considering using an nike airmax as pictured. However, if the circuitry and other electronics becomes to bulky for an Airmax 97, I am working on a hightop sneaker and a sockholster for inverter, etc.

Input data: array of FSRs (Force Sensitive Resistors) embedded in the instep are connected to a circuit with a PIC chip and all of the below embedded in the sole.

sounds source option 1 : perhaps an ISD 2590 since it can store and play back multiple audio recordings, and has been well researched by my 2nd group project or maybe the SpeakJet or other self contained sound synthesizer chips

sounds source option 2 : midi via serial. downside being the need for the shoe to be tethered to the sound device unless I figure out some way to communicate with wireless, more cumbersome parts.

output sound option 1 : headphone jack. bluetooth to wireless headphones would be ideal here but im getting ahead of myself

output sound option 2 : an embedded speaker on the shoe. downside wont be very loud without a bulky amp of some kind

output light option 1 : RGB LED array embedded in the airsole.

output light option 2 : luminescent thread (EL-wire) or other flexible light emitting material. El Wire best buy dot com sewn into the fabric of the upper contours of the shoe.

power : 9v battery

I think I want to create sort of a solipsistic or recursive short video for my final in the Virtual and the Real. Basically, I think the context is sort of like a music video. All shots will sync with the soundtrack. It’s still very loose but here’s the initial shot list:

1. long establishing shot - city scape panorama at night, lots of glowing lights, foggy from the river at the low horizon level of the shot….blurry with neon glow, pitch black sky but soft silky silver clouds (maybe travelling in slightly stuttered changing directions,

and the midground is horizontally animated by an elevated train line passing by.

2. zoom in on camera target=a 3rd floor loft apartment in a modern glass condo complex. Silhouettes of activity are apparent but defused behind the buildings windows. camera travels in through glass into the space…

3. a living room wide angle, pan/zoom to a lone feminine figure near the front window dancing with headphones on by herself, jump cut = shadows of another in the back corner as illuminated by a computer screen and low lit halogen lamp, typing away at a laptop.

4. a split screen of the 2 characters close up. Semi silhoutted girl dances, activity outside the window behind her - the city at night. other side of screen - camera faces screen of guys laptop. he is playing a simulation of the scene that just developed in what looks like Maya only on the screen the dancing girl is on the computer and the guy is dancing by the window.

anyway this is very loose, rough I know. The model objects Im working with here are:

1. The building complex
2. The cityscape Jean Marc provided
3. A female character
4. A male character
5. furniture : sofa, ikea desk, eames exec chair, laptop, various art objects
6. also I will probably use some live action video composites or other animation to fill in scenes

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Rocio showed me this, and I thought this particular piece was interesting because it not only visually defies the physical rules, and says this is head space, it also seems to say something more about the disconnect between thoughts and actions. HAHAHA… it just says something at a direct viceral level, doesnt it? bang ;-~

Digging deeper Jose Carlos Casado is really amazing. Checkalack..

Jose Carlos Casado

I dont usually blog about my extra-curricular stuff here. Every once in a while though it’s hard to keep to myself especially when I’m as happy as I am with this remix of one of my latest De Rigueur™ tracks done by London’s Dr. Rubberfunk. It’s coming out on vinyl as a split single with Michael DeVellis remixed by (Ed Royal) as well as on a CD compillation with other great funky party starter tunes from Citrona Records. At fine record stores near you in the near future ;-)

De Rigueur’s “Arrive At Bar Rhumba” - Dr. Rubberfunk’s “Take Me To Westchester” mix

Rennaisance.jpg

In relation to my earlier post about wanting to explore non-standard rendering methods in 3D or atleast combine them with my fondness for the rotoscoping techniques being used in films like Richard Linklatter’s “Scanner Darkly”, I found this really intriguing french film “Renaissance”, that combines motion tracking and 3D modelling with graphic novel style rendering/compositing to a very cool neue noir effect. Check out the “making of” section for more details. Even without understanding French, one can get a good idea of the work behind the scenes.

Renaissance-Lefilm

So, this week in class we learned how to listen on the network and capture someone else’s Gmail cookies which can then be used to spoof a session in someone’s Gmail account. No more than 10 hours later, I find an email in my inbox (to the address that I registered my gmail with), [...]

This afternoon, during figuring out Shawn’s script with John, there was fire alarm ringing. I had a camera phone with me, so I decided to documenting those chaos. And after that I made a lo-fi music video with the footage. From shooting to editing, everything takes like 2 hours. It would be impossible if I [...]

mobile blog

Original post by Jury Hahn on Jury PPM \' v ' /
12:56 pm | Categorized: Uncategorized | Comments Off

www.juryhahn.com/blog

VideoBot

PAINT_OVAL.PNG

Here’s a quick alteration of the Algorhythmic Drawing Machine meditation. Basically I just changed linesegments to paintovals. It’s not very exciting but I dont remember much about polat to cartesian math equations. I will research and play with it more after class, but hey atleast I did a meditation on time FINALLY ;-P Anyway, I plan on going back and doing the first 4 again regardless of not getting credit for them since I lost them all with my old laptop.

Download file

Nabaztag

Original post by tigoe on Phys Comp Notes
11:15 am | Categorized: Networked Objects | Comments Off

Nabaztag is a networked toy rabbit. It talks in response to email messages, it wiggles its ears, and it lights up. Similar to Mark Argo’s mobjects idea. The nifty thing: they’re a product, and they’re less than $100.

Thanks to Alexander Grunsteidl and Doria Fan for the link.

Schmartboard

Original post by tigoe on Resources
11:06 am | Categorized: Elec. Supplies | Comments Off

SchmartBoards are pre-traced printed circuit boards that support a majority of electronic component types, both through-hole and surface-mount. The pre-traced aspect of the board means there are less wire jumpers required than in other prototyping systems. This makes for a much cleaner board and keeps wiring errors to an absolute minimum.”

Basically, these things make it a whole lot easier to interface surface-mount components with breadboard projects and hand-soldered perfboard projects.

This one looks like “The Enforcer”. haha

my_bald_head_splitsideways.jpg

total freakshow here

Heres a composite of a few layers of mirrored images of the same subject (duh) in photoshop before cleaning it up…

Modelling a real head in 3D is tricky.

First of all even if your camera angles are all level ( basically all even side and front shot atleast), and your lighting is even all around, chances are your subject will not be symetrical. Face it (no pun intended) we humans are generally not perfectly mirrored side to side nor more obviously front to back.

I just thought here it would be interesting to post my own first reflections into this realization first person POV. FIrst of all my camera angles are not level, the light from the bathroom flurecents is all you get and its actually very directional (though very grainy and greenish). Oh and I am not really symetrical.

Once Bitten.

Original post by //preston noon// on Mirth,Toil and Spoil
7:09 am | Categorized: Uncategorized | Comments Off

Out in the waves you see the swell come, usually a series of two to four peaks just a bit higher than the rest. You turn around, facing the shore and start to paddle. The wave gets closer. As it comes up behind you, you know, am I in? or should I wait?…

Original post by andy all licketysplit on andy all licketysplit
10:29 am | Categorized: Shanghai | Comments Off













OK, so I spent the week before midterms staying up all night getting ready for a laptop performance at the knitting factory with fellow ITP artists…a completely new and live set of experimental music…It went ok I think and the music worked out but afterwards then i lost my laptop. downward spiral, madness, then spring break…

well, I posted some of the songs from that set as mp3s here - atleast I have that

baby1.jpg

Download file

canyons. this was lesson 5 or so, but i got caught up in it well cuz its hypnotizing.

tron-inspired, circuit-like life…pov

I am uncertain where the time really goes. This week is our Spring Break for school, but despite the lure of Cancun, I will be staying in New York. The mid-seventy degree weather certainly helps. This entire week I have been caring for Sadie. The sched…

For the final performance in Live Image Processing class, I planning to collaborate with Rocio Barcia. She want to do a performance piece using video, sound, and herself as a performer/body artist. My role would be more of a technician more than a performer I’m thinking at this point, as I’m more interested in working with the video and sound than performing/acting/dancing myself.

Her initial ideas are here: Rocio’s Page

In terms of what I’m interested in as far as a modus operandi is the procedures and techniques for using the video and sound in a performance context. I’m fascinated with Generative art and MAX/MSP/JITTER is a great tool for settting up procedural systems for performance. Basically, I’d like to make the technical aspect of the performance as smooth and easy as possible, set up a certain amount of parameters than can operate independant of my constant control but with enough flexiblity that I can add some determinism into the mix and adjust or guide the video and sound when I feel the urge or need as well as allow for some feedback mechanisms for Rocio to interact with the sound/video.

General -

I found the Cycling74 site has some really great articles with artists using Max for Performance and Installations (including an interview with Luke DuBois. Here are some general links:

Artists features section on Cycling 74

Daito Manabe’s video turntablism

David Tinapple, I just like his work

WMMNA archive

Specific to Rocio’s piece -

Miranada July (performance links)

kadet Holding Patter n II : Causal)

sonami.net

Synaesthesia and sensory confusion-

This is an idea I often play with in my work, the notion of a comingling or confusion between the senses where sometimes certain sounds trigger visual imagery, or a scent reminds you of a person you know intimately and make you see them. Another more literal interpretation of the notion of synaethesia includes the act of tranlating one sensory data into another as in the case of fo example Aphex Twin using a scary picture of himself and translating the pixel data into sound which only becomes evident under specrtal analysis of the sound waveforms. Other exampes and some tools that can do this are linked below:

Aphex Demon Face

MetaSynth

soundhack

Displacer Sonic Camera

Generative Music/Art-

And here is some links to people using generative processes to make infinitely variable art.

Genetic synth

synestesia.fi

Generatove Music on Wikipedia

Generative Art on Wikipedia

Eno Talk

Eric Satie: Musique d’ameublement” - furniture music!!!

Generative Net

Eno’s Oblique Strategies Cards Widget

Original post by andy all licketysplit on andy all licketysplit
10:24 am | Categorized: Shanghai | Comments Off















Streaming with SMIL

Original post by hypnalogic on Hypnalogic
12:27 pm | Categorized: Uncategorized | Comments Off

SMIL or Synchronized Multimedia Integration Language, offers a great opportunity to combine a variety of formats to video using the flexibility of XML. This could have a variety of content enriching capabilities. Some of the most prominent are addition of on-the-fly weblinks, images, interactive flash module allowing note taking or ability to chat with others, [...]

Paradise Lost

Original post by //preston noon// on Mirth,Toil and Spoil
8:01 am | Categorized: Uncategorized | Comments Off

So I have had a falling out this week with my time abider. Certainly my choice of words reflects. I have been spending time, of late, as if it were free. Today finds me outside, and I feel relieved. And I will say the added time has proved wondrous. I …