This is pretty much the last stop on “Eye on You, Tarantino”.
Rob Ryan installed the amazing projector in front of the column, and here is the last prototype of my project. Tomorrow is the day to build the column-hugger. Hands-on woodcutting, with a little bit o’ plexi..
“Let’s get physical, physicall, ooo”

EYT prototype on the [...]

Back to Processing for our final assignment!

A text-based animation in the style of Young-Hae Chang Heavy Industries

Enjoy!

Intro to Physical Computing H79.2301.06 (Fall 2007)
Thursday 6:30 p.m. – 9:00 p.m.

syllabus - Labs

Laptops
Laptops are very useful tools, but they are also very effective instruments of distraction. Everyone benefits if we all pay attention. I’ll do my best to keep the class interesting, I hope you’ll join me in this pursuit. You are welcome to use your laptop in class when I am speaking, or when it is relevant to the classwork being presented. However, during discussions and when your fellow students are talking, please be respectful of everyone’s time and close the lid. If necessary, I’ll remind of this, but even better would be if everyone does so naturally.

Journals
add a link to your pcomp journals below with your name:

Joseph Mariglio: http://itp.nyu.edu/blogs/jm3264/
Alexander Ness: http://homepages.nyu.edu/~asn233/physcomp/journal.html
Amit Snyderman: http://blogs.nyu.edu/blogs/as860/backtoschool/
Jonathan Swerdloff: http://www.swerdloff.com/blog/?cat=3
Noriaki Okada: http://okada.imrf.or.jp/Pcom/
Taylor Levy: http://www.tojoinlaughing.blogspot.com/search/label/pComp
Corey Menscher: !blog (pComp category)
Andrea Dulko: http://www.andreadulko.com/blog
Xue Hou: http://diubidiubidiu.blogspot.com/
Kevin Siwoff: http://circuitart.blogspot.com/
ohad folman
Hülya Aktün :: http://itp.nyu.edu/blogs/ha544/category/physical-computing/
Celina Alvarado: http://itp.nyu.edu/blogs/cad394/2007/09/20/pcomp-week2-asign/ not a nokia
Marios Diamantis:http://itp.nyu.edu/blogs/md1660/
Eric Lewis: http://ericpcomp.wordpress.com
Sofia Paraskeva http://itp.nyu.edu/blogs/skp7669/category/physical_computing/
Weekly Links
Week 1:
[[http://at.or.at/hans/misc/itp/pcomp/slides/2

Here’s the homework for week 10 - 3D Lighting :)

It is amazing to see that EYT is getting ready for the final presentation…
There is very little left to do on the software side, and weekend is getting ready for building the physical controller! (I call it ‘EYT columnHugger’)
A screenshot from the software is below. So what is new? Now three movies are displayed, which [...]

This week’s assignment was to evaluate the Kerpoof site. Here are my general findings:

I am operating under the assumption that this site is geared towards preoperational kids (approx. 3-8 years old), so I decided to dive right in and not look at the instructions. Because what five year old has time for instructions!?!

Make a Picture
– Easy to understand, wide selection of tools. All-around fun! At one point I placed an image behind one of the objects in the background. I am still not sure how I managed that, but it is a great option to have.

Make a Story – Fun to use, the animated clips are a nice touch. However, I am not sure if I am missing something…should the animated clips actually move anywhere? Or should all images be static like a classic storybook? If so, I am not sure I truly understand the point in making some images animated.

Make a Movie – I could not understand how to use this potion of the site at all. That being said, this could have a lot to do with my knowledge of Flash. I went into this project assuming that the movie “timeline” should operate as Flash does. It does not. And I am totally confused. However, I do like the basic idea of providing children with a movie making, Flash-like capabilities.

Suggestions:

-Tool tips would be nice to have for the action buttons. For instance, it would be nice to place your mouse over the dynamite button to read that it will delete, before you click on it and potentially loose your work that you wanted to keep.

-At one point I received this error: “TypeError: Error #1009: Cannot access a property or method of a null object reference.
at kerpoof.studio::clear_tool/start()
at kerpoof.studio::clear_tool/handle_drop()
at kerpoof.display::ksprite_ui_manager/::handle_drop()TypeError:

I am not sure exactly what I did to generate this error, but I believe I was trying to drag the dynamite icon onto a story.

-Allow users to utilize all of the icons/movie clips for all scenes. There are so many fun images it is a shame to limit the user and only allow them to be used in certain places.

Meaning and narrative: I took this week’s Softness topic in the direction of ‘meaningful’… meaningful objects, memory, sentimentality, history. It seems to me that we are heading toward a tricky situation with technology and the things that fill our lives. More and more of the objects that we live with are plastic and temporary. Computer [...]

Meaning and narrative: I took this week’s Softness topic in the direction of ‘meaningful’… meaningful objects, memory, sentimentality, history. It seems to me that we are heading toward a tricky situation with technology and the things that fill our lives. More and more of the objects that we live with are plastic and temporary. Computer [...]

This week for softness is about MATERIALS! I like them… or at least I really love some of them, especially felt. There is something extremely pleasing to me about the pureness and density of felt. It is waterproof, insulating, soft, firm… kinda like fabric you can mold. So, when material week came I thought I [...]

A longer render test of the October calendar I made out of my daily ritual.

TOGI test

Original post by Lucas Longo on Lucas Longo's Blog
1:01 pm | Categorized: ITP, ITP 2008, homework, inclusive, togi | Comments Off

Today I presented the new version of Togi to the kids at Seton with great success!We got definite reactions from the kids and we all felt that if we let them get used to Togi a little more they will actively engage in the game.I am going to add levels …

Homemade Bioplastic

Original post by Rory on RORY NUGENT
11:55 pm | Categorized: ITP 2008, The Softness of Things | Comments Off

This week’s assignment was to build a new material, work with a new material, or adapt an old material into something new. For awhile, I’ve been pretty excited about bioplastics and biofilms. Last semester, I went poking around the internet and even asked for samples from a variety of manufacturers. I think the stuff is [...]

Sometimes, I get jaded about technology.  I see something blink or beep or run a complicated earth-saving algorithm, and I sigh.  I wish I cared, but I can’t.  Then, sometimes, I see something that shocks me back into being wowed.  Writing a computer program that allows you to mouse-click a button to call your cellphone, [...]

Original post by Admin on Nancy Garcia
6:03 pm | Categorized: ITP 2008, Performing Technology | Comments Off


Mister Foley

Original post by ms1980 on Meredith Silverman
5:48 pm | Categorized: 2 x 2, ITP 2008 | Comments Off

I had a music teacher in middle school named Mr. Foley. Even at the time we knew that was kind of funny.
For 2×2 this week, I decided to reinterpret an earlier assignment, and name it Mister Foley.
The idea is that, given a certain silent video clip, you could add your own soundtrack, using one [...]

Our friend Noah Sasso pointed this article out to me. It’s the summation of an interview with Yoshiaki Koizumi, Director of Super Mario Galaxy. It’s an interesting history in the thought processes of a game designer and how ideas can be developed very slowly over years of work. I kind of wish that they just [...]

Electronic Copy

Original post by Rory on RORY NUGENT
4:59 pm | Categorized: ITP 2008, The Softness of Things | Comments Off

Thus far, this project has for most part been a secret. Andy and I came up with the idea earlier this semester and have been working on it slowly since. We are both very interested in exposing hertzian space and making the invisible visible, so with this project we are using simple infrared phototransistors to [...]

Performance Plan

Original post by Rory on RORY NUGENT
4:38 pm | Categorized: ITP 2008, NIME | Comments Off

There are four xylophones on stage arranged in a semi-circle. The instruments are lit from above.
I walk on stage from the side and quickly examine each instrument, each machine. At this point, all machines should already be powered on but still.
I begin by hitting play on one of the instruments and the machine comes to [...]

So I got this Behringer BCF2000 because it wanted its beautifully motorized innards, but I didn’t want to take it apart and risk ruining both a wonderful piece of hardware and a moderately comprehensive warranty, so I wanted to see the insides first.  So I applied some internet to the task, and found that someone [...]

Luda meetz da Jax0n f5ve

NIME Performance Score

Original post by Admin on Nick Hasty
1:22 pm | Categorized: ITP 2008, NIME, Performance, Zoraida | Comments Off

START
-Nancy: walks on to stage; takes lipstick out of pocket and places in front of herself \
-Sound: silence\
-Visuals: Nothing\
\
-Nancy: removes top off of lipstick, same body position\
-Sound: pre-recorded oscillating synth sound\
-Visuals: nothing\
\
-Nancy: pushes lipstick up\
-Sound: Pause/silence, back into synth
-Visuals: nothing\
\
~ 30secs
\
-Nancy: puts lipstick back in pocket, does not put it on; walks over to [...]

Performance Plan

Original post by mike. on ITP'd! (by MikeD)
2:20 am | Categorized: ITP 2008, Metaforms, NIME | Comments Off

So here’s my first serious stab at a performance plan for my NIME object.  I’m going to map out something more interesting (probably in Illustrator or something) and/or post the Max patch as I plan to move through it, but I’m not quite there yet with that.
Performance - the strange object

Start: the form sits on [...]

For the final for From Physical to Virtual and Back we are creating TogiLand! A simple game where Togi has to wake his brothers… the islands magically rise and create a slide down to Togi’s play pool…TogiLand

surface.jpg

Daily proposal….
Blue color is mouse cursor. They are rotated by mouse position and direction.

2007.NOV.28 / Designed by Minsoo Lee

Daily proposal…. Blue color is mouse cursor. They are rotated by mouse position and direction. 2007.NOV.28 / Designed by Minsoo Lee…

Idontmeanit.jpg

I feel that too much Communicating kill the creativity. Sometime, Isolating give people some different languages which they didn’t realized when they are spending a time just for communicating.
In these days, I don’t like to read some design magazine.. because some great guy’s design stuff in the magazine is too great. Sometime, It is so great that that My head is fully occupied with their images and ideas. I feel that they kill my own creative language which is small. I will try to reject to read some attractive magazine for a while..

in Photo… I don’t mean anything about the knot.

Designed by Minsoo Lee

I feel that too much Communicating kill the creativity. Sometime, Isolating give people some different languages which they didn’t realized when they are spending a time just for communicating. In these days, I don’t like to read some design…

As I continue to polish the overall look of the globe - I decided to explore how to display the topology of the earth, which will become more important upon the incorporation of zooming in and out. Another plus for having a working shader pipeline is …

though Sandra and I, we didn’t have husbands, we’ve heart a lot of interesting stories between couples: how much headache the poor husbands had in terms of dealing with their emotional (or super emotional) wives, how hard wives could control themselves, how careless couples deal with issues of period and the effects of period and physical and psyclogical cycles, and also how difficult to let our dear husbands remember their wives’ period cycle, and how poor they could smell whether their wives are in the mood of sex or not… in the mood of choclate, or in the mood of fighting … :D

So Sandra and I, we decided to build a magic clock for them.

this is our final project blog.

this example I found it in the web page of Processing. I s a zip file with arduino and processing code.
Written by Ralph

The short videos above are test composites of my daily ritual recordings from October. I like the motion of these composites, but it is clear from initial comments that some of the context is missing. It’s not clear to me what question this calendar is asking or answering. These videos present the process of meditating (albeit briefly) each day. I want the video to be true to the outcome of that process. Maybe part of the difficulty here is that I’m not sure what the outcome was just yet.

I engaged in this ritual exercise to satisfy an assignment, but also to find a way to keep praying — as a meditation. I’m interested in the pattern of words I was attracted to during the exercise, but I haven’t yet been able to see all of the words at a glance. Maybe I need to just write them out on a grid and see what happens. That’s the next easiest thing I can do to push forward.

The backstory:
Last night I reconverted all of my .wmv files back to DV-NTSC files so Final Cut Pro would be able to import them. To summarize, Robert advised me to either use DV-NTSC encoding or MJPEG (motion jpeg) B in order to work on the Mac.

I hunkered down in the AV lab this afternoon to try my hand at video again. A big thank you again to Robert Moon for helping me get off the ground with Final Cut Pro and After Effects.

A short list of things to remember:
- Whether in FCP or AfterEffects, the first thing to do is to decide on and setup the output format (resolution, aspect ratio, square pixels, etc.)
- When layering tracks in FCP or AfterEffects, the topmost is visible.
- In AfterEffects, the “0″ key tells the program to render to RAM — meaning it will composite the video tracks and playback the selected video in the “Work Area”
- In AfterEffects, it is possible to select a specific portion of the “Work Area.” This affects both render to RAM as well as exporting. If the whole composition is selected, rendering (at least for 28 clips) will take a very long time.

During the summer before beginning ITP I was privileged to work as the GHA in the Off Campus Housing Department at NYU. Having never lived in the city before, and only having visited once before, this proved to be the perfect segway into living and working here for the next 2 years (at least). [...]

Busted, our final project for Computers for the Rest of You has its first version of code and the box.First I created a hot spot recorder - you play any movie and with your mouse you keep the hot spot box on top of the areas the game player should not …

http://tinyurl.com/2htgbq

next »