Archive for November 13th, 2007

Soundball, Dos

Tuesday, November 13th, 2007

Rosie and I have been up to no good this week, putting in extra hours in the lab and finishing our prototype. Our ideas came together well and we were able to present a working prototype. Although, in Rosie’s post, she puts working between quotes.

I’m very happy with the way the device turned out. It’s big, sturdy, and industrial-looking. It’s all metal and hot pink. But the sound it produces and the way one interacts with it could use some hot pink as well.

After our demonstration, Jamie suggested finding a way to make the sound continuous. Gideon observed that we had an interface but not an instrument. I think they may both be right. What we have now is — although it’s precisely what we planned to build — a whole lot of visual and not much auditory.

We might end up going in the Rube Goldberg/Pythagorus Switch direction they first imagined for us. I can see three possible scenarios:

  • Add four musical landing pads in a circle around the base of the instrument. Construct these out of anything percussive — wood, metal, toys… Adapt a Twister spinner to control gameplay. For instance, one person spins and calls out: “Wooden balls xylophone!” and the other person has to obey.
  • Get a whole bunch of hard, translucent tubes (of the hamster variety) and construct a 3D ball labyrinth, winding its way around the pole and toward the floor. Maybe incorporate the sorting mechanism into the instrument itself.
  • Some wacky hybrid of the previous two ideas.

Rosie and I are both excited to keep working on Soundball. It’s a nice looking machine, and it’s already fun to play with. It can only get weirder, more complicated, and better.

Animated GIFs

Tuesday, November 13th, 2007

Our assignment for the rest of the semester is a great big “free swim.” While I’m excited to revisit some of the stuff I’ve created for this class, I’ve got more doin’ in me first.

I was tempted to take the 2×2 metaphor to the extreme by creating animated GIFs the size of AIM buddy icons — 48×48 pixels. They’re tiny, and the stories they tell are barely stories at all. But I do think they qualify as 2×2s. We’ll see what the class has to say.

Feel free to use one as your buddy icon. Nothing would make me prouder.