Class 2: Wednesday, January 30

Inspiration, Experience and Contextual Research
Class presentation (10 min each) of inspirational/contextually significant projects.

Define: methodology
Scientific method: … A scientific method consists of the collection of data through observation and experimentation …

The procedures and techniques used to collect, store, analyse and present information; a research process.

Proven processes followed in planning, defining, analyzing, designing, building, testing, and implementing a system.

A methodology is a process where the activities are primarily intellectual. Typically only the end goal of the process is manifested as a physical work product. In software the analysis and design activities are normally governed by a specific methodology.

The way in which information is found or something is done. A methodology includes the methods, procedures, and techniques used to collect and analyze information.

A documented approach for performing activities in a coherent, consistent, accountable, and repeatable manner.

Assignment #1:
Evolve project concept based on feedback from influencers, inspiration and contextual research. Update blog and Thesis Document portions related to ‘Context’.

Assignment #2: Consider your methodology and prepare a basic schedule of work for the remainder of the semester (week’s 3 to 12). Prepare to present methodology/timeline with milestones defined in week 3 class.
- Research
- Inspiration
- User scenarios
- Rapid (iterative) prototyping
- Experience/expertise
- Seat of the pants, intuition