By Sheiva Rezvani, on June 25th, 2012 [ June 28, 2012; 7:00 pm to 8:00 pm. ] Sheiva will be holding office hours for people who have questions about projects they may be working on. Ask about anything, but areas of expertise include: tv/video, photography & print/web design, and programming using processing & kinect. Please sign up for a 20 min. session, and state your preference in the comments. 7:00 – 7:20 7:20 – 7:40 7:40 – [...] [...]
By Sheiva Rezvani, on June 25th, 2012 [ June 26, 2012; 7:00 pm to 8:00 pm. ] Sheiva will be holding office hours for people who have questions about projects they may be working on. Ask about anything, but areas of expertise include: tv/video, photography & print/web design, and programming using processing & kinect. Please sign up for a 20 min. session, and state your preference in the comments. 7:00 – 7:20 7:20 – 7:40 7:40 – [...] [...]
By RGBD, on June 13th, 2012 [ June 13, 2012; 7:00 pm to 9:00 pm. ] Update: Thank you all for attending the workshop! We had a blast with you all. Our film of perpetual introductions was on view almost immediately afterwards in the ITP hallway. It looks great. As promised here is the data from the workshop and a link to the brand new 003 release of the RGBD toolkit and a [...] [...]
By Matt Swenson, on June 12th, 2012 Hi guys, this Saturday I’ll be going through some of the functionality of using Unity and the Kinect using Zigfu’s ZDK. If you don’t have it already, here’s how you can set it up on your computer so we can go straight into it on Saturday. Yay. http://www.nightmarekitty.com/2011/10/28/unity-and-kinect-tutorial/ var conf_1946 = { APIKey: ’2_IeGn01k9omMq2m8nfTHdBbHcBmcenVKVVwq9M_h8E_e1NljkqcLBcF7LfWFuMT3h’, lang : ‘en’, enabledProviders: ‘facebook,twitter,google,linkedin,yahoo,hotmail’ [...] [...]
By Antonius Wiriadjaja, on May 30th, 2012 var conf_917 = { APIKey: ’2_IeGn01k9omMq2m8nfTHdBbHcBmcenVKVVwq9M_h8E_e1NljkqcLBcF7LfWFuMT3h’, lang : ‘en’, enabledProviders: ‘facebook,twitter,google,linkedin,yahoo,hotmail’ }; var image917 = {src:’http://itp.nyu.edu/camp2012/wp-includes/images/blank.gif’,href:’http://itp.nyu.edu/camp2012/?p=917′,type:’image’}; var ua_917 = new gigya.services.socialize.UserAction(); ua_917.setUserMessage(”); ua_917.setLinkBack(‘http://itp.nyu.edu/camp2012/?p=917′); ua_917.setTitle(‘Control your Kinect!’); ua_917.addMediaItem(image917); var params_917 ={ userAction:ua_917, cssPrefix:’#gig-div-buttons-917-bottom’, shareButtons:’facebook-like,google-plusone,share,twitter,email’, // list of providers containerID: ‘gig-div-buttons-917-bottom’, cid:” }; gigya.services.socialize.showShareBarUI(conf_917,params_917); [...]
By Dan OSullivan, on May 22nd, 2012 [ June 5, 2012 6:45 pm to June 6, 2012 9:00 pm. ] Quick intro to getting started with the Kinect Camera. We will use Processing. People who have experience programming in some language will get a lot more out of it. Before this session, you consider installing Processing and SimpleOpenNI import SimpleOpenNI.*; SimpleOpenNI context; void setup() { // startup the kinnect size(640, 480); context = new SimpleOpenNI(this); context.enableDepth(); } void draw() { //listne to the kinect context.update(); int[ ] allDepths [...] [...]
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