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March 28, 2008

Susan Gold, chair of IGDA Education - 03/28

WHEN: Program of the 03/28/2008 session of the NYU Gaming Seminar. Starts at 1:00 pm.
WHERE: Skirball Center for New Media, 9th floor, Tisch School of the Arts, New York University, 721 Broadway.
CONTACT: Jean-Marc Gauthier, jean-marc.gauthier@nyu.edu

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Susan Gold

BIO: Susan is chair of the International Game Developers Association Education Special Interest Group and serves as an academic curriculum consultant in video games and computer graphics. Susan's work with the Ed SIG has created many new tools for instructors in game education. Her current focus is in organizing a knowledge base, developing student outcomes in games, resources for educators teaching in games as well as creating curricular models for the varying academic programs.

A key focus for Susan is in developing game industry relationships to help build academic relations and recommendations for educators. Susan is an artist, teacher, and activist with a specialization in digital art, new media and videogames. She speaks around the world on the IGDA curriculum framework, how to get hired in the industry and is often asked to review student portfolios. Susan's key role is to help educators develop collaborative learning strategies in the classroom to make for successful graduates. Susan's artwork and writing have been featured in numerous galleries and museums.

As an educator, Susan has helped shape a niche program in entertainment technology. Honored as the 2008 IGDA MVP, Susan continues to seek out new ways of to improve the education of students and help educators throughout the world. Susan sits on the ACM SIGGRAPH Education Committee and the IEEE WG16.3 Committee on Theoretical Foundation of Entertainment Computing in addition to numerous university and industry advisory boards.

Posted by jean-marc at March 28, 2008 02:57 PM

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