“Choose One” is an interactive story installation that requires participating audience to make decisions about how to interact and to consider the impact of their decisions on the resulting story. By moving a weight to tip a balance board in one direction or another, participants cause light-projected objects on the board, such as a seed or an insect, to move either toward a water-based story world or toward a dirt-based story world. Depending on the previous interactions and the type of object moved, the result, in the form of an animated story ending, is different from participants’ original expectations, as well as from what they have learned from previous iterations, making the experience continually surprising.<br /><br />
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The intent of this experimental piece is to explore the idea that by providing unpredictable reactions to participants’inputs, they will be motivated to interact more, which might create an interesting narrative in itself.