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Jean-Marc Gauthier
Former Faculty, Former Adjunct, Alumni, Class of 1999http://www.tinkering.net
Courses Taught: | Recapturing Life (w/ Chris Bregler) SciViz: From Interactive Virtual Spaces to Scientific Visualization 3D and the Marriage between Virtual and the Real Spatial Design Core Design |
Jean-Marc Gauthier, an interactive artist, teacher and entrepreneur
creates interactive installations at the intersection of gaming,
future of cinematography, interactive animation and scientific
visualization. JMG concentrates on creating a playful relationship
with the audience viewing a virtual world. To name a few:
“NightHawks″, a gaming installation interacting with a large audience
inside a public park, (http://www.tinkering.net/nyscene.html)
“Aphrodisias”, an immersive interactive display of virtual archeology
created inside a museum. (http://www.tinkering.net/aphro.htm)
JMG designed immersive environments for visually impaired people
(http://www.nyu.edu/nyutoday/archives/19/04R/Stories/ITP.html)
and a 3D visualization browser for the human body called the "Dynamic
Virtual Patient" (http://www.tinkering.net/vp/)
(http://www.nyu.edu/nyutoday/archives/18/11R/PageOneStories/virtual.html )
JMG is currently designing a 3D interactive navigation of the brain with the
Department of Neurological Surgery, NYU Medical Center.
(http://www.tinkering.net/brain/brain.pdf)
JMG is the creator of www.tinkering.net, an interactive design
consultancy conceptualizing and producing interactive 3D animations
and immersive environments for gaming, museums, medical training,
immersive environments and data visualization applications for
clients including: The Cousteau Society, Musee des Sciences et de
l'Industrie, Doctors Without Borders, Publicis Networks, Sia
Sistemas, Scholastic, USA Networks, NYU Medical Center, Lighthouse
international, Le Cube, The Paul Taylor Dance Company, The Chapin
School and The Four Oaks Foundation. JMG is involved with several
innovation programs including creating a gaming curriculum for a high
school and he co-organized Designing Interactive Systems 2006 from the
ACM conference series.
JMG projects (http://itp.nyu.edu/gauthier/portfolio/projects.pdf) have been
presented in USA, American Museum of Moving Image, (New York), Institute of
Fine Arts (New-York), Studio IMC, Chelsea Art Museum, (New York), VRML
conference (Monterey), Siggraph, File (Brazil), and in Europe, at Arts
Electronica Festival 2005 (Austria), Villette-Biennale Numérique (Paris),
Le Cube (Issy), Urban Screens 05 (Amsterdam), MAMAC (Nice), Villa Arson
(Nice), Milia (Cannes).
JMG books include “Creating interactive 3D actors and their Worlds”
(Morgan Kaufman Publisher), “Virtual Sets and Pre-Visualization for Games,
Movies and the Web” (Focal Press, Elsevier Science) and "Disegno Animado
Interactivo in 3D" (Anaya Multimedia).