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Jean-Marc Gauthier

Former Faculty, Adjunct, Alumni, Class of 1999
http://www.tinkering.net

Courses Taught: Recapturing Life (w/ Chris Bregler)
SciViz: From Interactive Virtual Spaces to Scientific Visualization
3D and the Marriage between Virtual and the Real
Spatial Design
Core Design

Jean-Marc Gauthier, an interactive artist, teacher and entrepreneur 
creates interactive installations at the intersection of gaming, 
future of cinematography, interactive animation and scientific 
visualization. JMG concentrates on creating a playful relationship 
with the audience viewing a virtual world. To name a few:
 “NightHawks″, a gaming installation interacting with a large audience
inside a public park, (http://www.tinkering.net/nyscene.html)
“Aphrodisias”, an immersive interactive display of virtual archeology
created inside a museum. (http://www.tinkering.net/aphro.htm)
JMG designed immersive environments for visually impaired people
(http://www.nyu.edu/nyutoday/archives/19/04R/Stories/ITP.html)
and a 3D visualization browser for the human body called the "Dynamic
Virtual Patient" (http://www.tinkering.net/vp/)
(http://www.nyu.edu/nyutoday/archives/18/11R/PageOneStories/virtual.html )
JMG is currently designing a 3D interactive navigation of the brain with the
Department of Neurological Surgery, NYU Medical Center.
(http://www.tinkering.net/brain/brain.pdf)

JMG is the creator of www.tinkering.net, an interactive design 
consultancy conceptualizing and producing interactive 3D animations 
and immersive environments for gaming, museums, medical training, 
immersive environments and data visualization applications for 
clients including: The Cousteau Society, Musee des Sciences et de 
l'Industrie, Doctors Without Borders, Publicis Networks, Sia 
Sistemas, Scholastic, USA Networks, NYU Medical Center, Lighthouse 
international, Le Cube, The Paul Taylor Dance Company, The Chapin 
School and The Four Oaks Foundation. JMG is involved with several 
innovation programs including creating a gaming curriculum for a high 
school and he co-organized Designing Interactive Systems 2006 from the 
ACM conference series.

JMG projects (http://itp.nyu.edu/gauthier/portfolio/projects.pdf) have been
presented in USA, American Museum of Moving Image, (New York), Institute of
Fine Arts (New-York), Studio IMC, Chelsea Art Museum, (New York), VRML
conference (Monterey), Siggraph, File (Brazil), and in Europe, at Arts
Electronica Festival 2005 (Austria), Villette-Biennale Numérique (Paris),
Le Cube (Issy), Urban Screens 05 (Amsterdam), MAMAC (Nice), Villa Arson
(Nice), Milia (Cannes).

JMG books include “Creating interactive 3D actors and their Worlds”
(Morgan Kaufman Publisher), “Virtual Sets and Pre-Visualization for Games,
Movies and the Web” (Focal Press, Elsevier Science) and "Disegno Animado
Interactivo in 3D" (Anaya Multimedia).