MechanismsandThingsThatMove

My Gila

Class5

Filed in: Main.Class5 · Modified on : Mon, 18 Apr 11

Attendance

Mouse trap car races!
- Lessons learned

Force, Friction, Torque

Force, mass, wine, and elevators
Measuring Force

  • Mechanical - scales, spring scales
  • Electrical - scales, FSRs, Flexiforce pressure sensors, luggage/fish scales

Torque and embarrassing doors
SOHCAHTOA and soup cans, Torque = Force * Distance
Measuring Torque

  • Torque wrenches, watches generally $100+, so it's easier to measure force and use T=F*d

Power, Work, Energy

Cool thing of the week: inDOOR energy harvester

Work - we talked about this with simple machines: Work = Force * distance, also Work = Torque * rotation (in radians)
Energy is the capacity to do work. Types:

  • Potential energy: of a mass = mass*gravity*height, of a spring = 1/2 * k * x^2, of a torsional spring = 1/2 * k * angle^2
  • Kinetic energy: 1/2 * mass * velocity^2

Power is the rate the rate that work is performed or that energy is used

  • Mechanical power: Power = Torque * rotational velocity (rotational) OR Power = Force * velocity (translational)
  • Electrical power: Power = Current * Voltage

All things that move need some source of energy. Energy can't be created or destroyed - it just changes form (1st law of thermodynamics). Transduction is the conversion of one form of energy to another, and anything that does this is called a transducer.

Powering your projects

  • Benchtop Supply
  • Portable Options
    • Batteries - what different sizes mean
  • Plug-In Options
    • Computer power supplies
    • Power converters/AC adaptors/DC power supplies
  • Alternative Energy Sources
    • Solar - direct and charge controllers. See SADbot pics, check here for ITP's resources and check out Jeff Feddersen's Sustainable Energy class
    • Wind, water, and other fluids
    • Food - anything acidic (tomatoes, lemons...)
    • Humans! - hand cranked flashlights, wind up toys
  • Springs and elastic energy storage

Motors

  • How do we get motion from current?

Current flowing through a wire induces a magnetic field around the wire. Motors exploit this fact by mounting coils of wire to an axis next to a magnet that makes it turn.
Project 6-1: DIY motor

  • Driving parameters for choosing a motor:
    1. Do you need speed or torque, or both?
      Torque @ max efficiency is the torque the motor works best at.
    2. Do you want position feedback?
    3. What are you trying to move/spin?
    4. Can you estimate the torque needed? Always select a motor with higher torque than you actually need.
    5. How do you plan to mount the motor?
    6. What kind of space do you have?

Motor Types

  • DC Motor (brushed, gearhead)
    • 2 electrical connections
    • High speed, low torque
    • To reverse the direction, reverse the flow of current
    • Torque proportional to current
  • DC Brushed
    • Pros
      • Simple, 2 wire drive
      • Inexpensive
      • Common, easy to find
    • Cons
      • The brushes eventually wear out
      • Because the brushes are making/breaking connections, you can get sparking and electrical noise
      • The brushes limit the maximum speed of the motor
  • DC Gearhead
    • To give DC motors more torque at the expense of speed, gears can be added to the output
    • A gearbox is added on the shaft of a DC motor to achieve different ratios of mechanical advantage
  • Servo
    • Servo motor is a motor that gives feedback about its position (through a potentiometer or other encoder)
    • RC Servo designed originally for hobby models
    • Most will have motor, gearbox, feedback device (pot), control and drive circuitry all together
    • 3 wires: power, ground, control
    • The control signal is a pulse where width of the pulse determines the position of the output
    • Cons – normally don’t move 360° (but you can hack it of course - pg 115). You can also find an Instructable here.
  • Stepper motors
    • Pros
      • Combines precise positioning and full range of motion
    • Cons
      • More complex to control than simpler DC motors
      • Slower than DC motors, upper limit to how fast you can pulse them
    • Permanent magnet attached to shaft
    • A series of coils around the body of the motor create magnetic fields when turned on/off
    • Must constantly pulse the motor to keep it moving
    • If just one coil is energized, the motor will stay fixed (referred to as holding/detent torque)
    • Controlled by microcontroller or stepper motor controller
    • Stepper Motor Basics by Solarbotics
  • Solenoids can be push or pull, continuous or intermittent
  • AC Motors
    • A typical AC motor consists of two parts:
    1. An outside stationary stator having coils supplied with AC current to produce a rotating magnetic field, and;
    2. An inside rotor attached to the output shaft that is given a torque by the rotating field.

Motor Control

Easiest way: get a motor control module that interfaces with your microcontroller

  • Pg 255 of Physical Computing book has examples

DC motor

  • Can use no control at all to run in one direction, or an h-bridge if you want to switch
  • PWM for speed control

Servo

Stepper

Motor example

Example: How to get the RPM you want out of a motor

mini-Midterm projects: in-progress discussion


Powered by PmWiki