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Syllabus2011

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New Interfaces for Musical Expression

  • Fall 2011 - Tuesdays 6:30-9:00pm
  • Instructor: Greg Shakar
  • http://itp.nyu.edu/nime/show/gmail.png
  • Office Hours: Resident Researchers and Greg by Appointment

Assignments and Readings

While the central purpose of this class is to produce and perform an instrument, there are a number of assignments and readings that are also required. These are designed to bring clarity, structure, and inspiration to the process. The assignments and readings are always due the week after they are assigned (i.e. the next class).

Workshopping

In order to support an iterative instrument-design and composition process, everyone is encouraged to bring works-in-progress to class each week for demonstration and feedback. Also helpful will be questions, thoughts and discoveries for us to discuss as a group.

Preparing for the show

One of our collective tasks for the semester will be preparing for the concert at the end of the semester. There will be a number of tasks to be taken care of, including choosing a venue, making a poster, creating a program, promotion, etc.

Performance Critique

Frequently, we will watch a performance then critique it. The point is to focus on what is happening in the performance rather than whether we liked it or not. The discussion can cover any topic, with the emphasis being on what can be gleaned about music composition and performance. Rather than statements like, “I liked it” or “it sucked,” focus should be placed on the the factors that contribute to your aesthetic reaction. The composition, timbres, the performance itself, how the parts relate to the whole, whether the gestures fit with the sound, etc. This kind of critical mindset can be very valuable for developing a keen sense of listening, though it can be a bit difficult to learn at first.

Performance Plan

Starting on week 9, create your performance plan. The key idea is to map out how your performance will proceed – how it will begin, how it will unfold, and how it will end. This material needs to be handed in on paper. Use the performance planning strategy that makes the most sense for your piece and for your instrument.

  • a graphic representation of the timeline or event possibilities for you to follow during your performance.
  • a traditionally notated score, or variation on traditional music notation (including devising your own notation scheme for your instrument).
  • a bullet point list describing the sequence of events you want to move through during the performance, articulating particularly the beginning and end.
  • or create your own notion of what a score could be, (as long as you speak to its validity as a performance planning tool).

BE ABLE to close your eyes and walk through your whole performance from pre-beginning to post-end. Rehearse it on the subway train, when you’re walking. The key for each rehearsal, real or imagined, is maintaining continuity. Do not stop or let it be interrupted. It can fast or glacially slow, but it must be continuous.

Grading Criteria:

  • You must perform with an original instrument of your creation at the NIME concert at the end of the semester in order to receive a passing grade.
  • Punctual and regular attendance at class meetings
  • Level of participation in class discussion
  • Quality and timeliness of assignments
  • Ability to collaborate responsibly with other classmates
  • Creativity and inventiveness of final musical instrument prototype
  • Performing in the NIME concert is required for a passing grade.

Laptops in Class

Laptops are awesome, but they are very effective instruments of distraction. Everyone benefits if we all pay attention. In general, when you use your laptop during class it should be in order to support or enhance the class experience. During discussions and when your fellow students are talking, please be respectful of everyone's time and sense-of-purpose and close the lid. If you are using your laptop, you may be asked to close the lid.

Weeks 1-6: Concept Development

(9/6) Week 1: The Role of Music in Everyday Life

Introductions. Info about the class. Discussion about building instruments in one week. Discussion about the elements of musical composition.

Performance Critique: Michael Waisvisz - the Hands, @ NIME'03 in Montreal

Performance Critique: Ariel Nevarez - Mimbre, @ ITP NIME SHOW '09 in Brooklyn

  • Assignment
    • a) Create a musical instrument using any material or technique you like.
    • b) Prepare a one minute performance to played in class
    • c) This is meant to be a fun assignment that gets us started thinking about composition and performance with novel instruments
    • Sign up for 2 shop cleaning slots
    • Sign up for training session
    • Send me your email address if you don't use your nyu email.
  • Readings
    • The importance of parameter mapping in electronic instrument design (local mirror), by Andy Hunt, Marcelo Wanderley, and Matthew Paradis
    • optional: Listen to WFMU: Work Song From Postal Employees in Ghana (local mirror)
    • optional: Life Soundtracks: The uses of music in everyday life (local mirror), Daniel J. Levitin, Ph.D

(9/13) Week 2: Musical Instrument presentations.

Also: Overview of physics of sound. Discussion of the Theremin.

  • Assignment
    • "Inspirational Sounds": Bring a one minute audio clip of music it to share with the class. This can be music that you use for a specific purpose or task, or it can simply be music that you find compelling. Most importantly, be prepared to explain why you find this music inspiring. Try to identify the qualities that appeal to you or that make it well suited to the purpose for which you use it.
    • (Due week4) Create another instrument and compose a one minute piece of music for it. It may help to use this assignment as a sketch or experiment towards designing the instrument you will ultimately be building for the show at the end of the semester. You have the option of working in groups.
  • Readings
    • optional: Some Remarks on Musical Instrument Design at STEIM (local mirror), Joel Ryan
    • optional: Watch “Bassline Baseline” (local mirror) (history of the Roland musical interfaces), Nate Harrison

(9/20) Week 3: Introduction to Pure Data (PD)

... with special guest Hans-Christoph Steiner.

Bring your laptops to class and make sure you have PD installed beforehand:
Here's where to download Pd, download "Pd-extended": http://puredata.info/downloads

Performance Critique: Scribble

  • Assignment
    • (Continued from previous week.) Create another instrument and compose a one minute piece of music for it. It may help to use this assignment as a sketch or experiment towards designing the instrument you will ultimately be building for the show at the end of the semester. You have the option of working in groups.
  • Readings
    • Unpublished interview with Bill Verplank, Center for the Computer Research and Acoustics (CCRMA) at Stanford BillVerplankPRIMER.pdf

(9/27) Week 4: Presentations of your musical instruments.

Discussion about the upcoming concept Presentations.

Also: We look at the larger ‘problem’ of human computer interaction design, set in the context of the history of human factors engineering. We consider Bill Verplank’s progression of design systems that better factor in human participation from making them safe to effective to efficient to satisfying. We then look at the special challenges of musical interface design, and the difference between “button” and “handle” controls.

Performance Critique: Wheel Experience - Younnat [3min]

  • Assignment
    • Concept Presentations for group 1

(10/4) Week 5: Concept Discussions

Performance Critique: Effet Papillon - Mylene Benoit / Cie Contour Progressif (local mirror) [9min]

(10/18) Week 6: Concept Presentations 1

This class is devoted to 1/2 of the classes’ concept presentations. Students in the class present the idea they will be implementing during the term. Each presentation will be limited to 15 minutes.

  1. Mong
  2. Jack
  3. Antonius
  4. Mercedes
  5. Kevin
  6. Carl
  7. Nick
  8. Dan

\\

Guest Critics

  • Scott Fitzgerald
  • Sherri Wasserman

(10/25) Week 7: Concept Presentations 2

This class is devoted to 1/2 of the classes’ concept presentations. Students in the class present the idea they will be implementing during the term. Each presentation will be limited to 15 minutes.

  1. Cyrus
  2. Eszter
  3. Lynn
  4. Mira
  5. Michael Colombo
  6. Michael Rosen
  7. Bobby
  8. Zachary

\\

Guest Critics

  • Scott Gursky


Scott Gursky has over 10 years experience designing visual material for multi media. Starting in 1999 he worked designing interactive web sites at Magnet Interactive in Washington DC for clients like General Mills, Discovery Channel, and Harley Davidson. In 2001 he made the move to New York city and became a freelancer, working on a wide variety of projects including t-shirt design, editorial illustration, backgrounds for cartoons, as well as animations and user-interface design for many online games. He has worked with clients such as Cartoon Network, Disney, Electronic Arts, LEGO, Nickelodeon, and VH1, and has designed visuals for television, online, and mobile technology.
Scott has a BFA in Illustration and an AAS in Industrial Design from R.I.T. He has given presentations of his work to undergraduates at the School of Visual Arts in New York and to graduate classes at Hongik University in Seoul Korea.
In tandem to his design pursuits, Scott has been playing drums in various bands since he was a teenager. He is currently the drummer of the Brooklyn band Obits, who released their debut album I Blame You on Sub Pop records in March 2009.
  • John Tymkiw


As soon as I finished art school in Ohio, I took my portfolio and moved to Tokyo. Didn't speak the language, had no connections. Within three weeks I found a job working for independent art director Katsumi Asaba.
Two years later, having taught myself Japanese and Photoshop, I left Asaba's office and started my own company in Tokyo. I stayed there for 10 years, working as a consultant on advertising, branding, interactive and design. I worked on projects for Sony, Nintendo, Uniqlo and NTT DoCoMo, and worked with agencies including Weiden+Kenndey, Dentsu and Hakuhoudo.
In 2000, I moved to New York, where I've been freelancing for advertising and branding agencies including BBH, Mother, Wolff-Olins, and The New York Times.
In 2007 I began collaborating on a series of building design projects with architect Adrian Barrios, one of which was recognized by the American Institute of Architects and has been published as part of their Emerging New York Architects series.
In 2003, 4 friends and I opened the Riviera gallery (www.seeyouattheriviera.com) in Williamsburg. For the next six years, we operated it as a side project, a free artistic inspiration to complement our day jobs. We closed it at the end of 2008. My latest independent curatorial project was a show of 5 second videos: Super Short Video (www.supershortvideo.com)

Weeks 8 - 11: Prototype Development

(11/1) Week 8: Physical Computing for NIME

After hearing the class presentations from the last two weeks, we respond to the ideas, with case studies of similar directions, different approaches to implementation.

Performance Critique: Daedelus - Live in San Antonio - Outtro (local mirror) [2min]

  • Assignment to be handed in on paper at the beginning of class on Oct 26
    • Write a paragraph that explains the current state of your project. What do you have so far? What is left to be done? What challenges remain? What are the unknowns?

Physical computing methods for getting the full potential out of sensors and responsive outputs from electronics.

Performance Critique:

  • artificiel cubing, performance with Rubik's Cubes (video)
  • Anthony Ptak, Live bar-coding: http://vimeo.com/channels/nime#8961546
  • Reading
    • (Optional) Losing Control: Indeterminacy and Improvisation in Music Since 1950 (local mirror), Sabine Feisst

(11/8) Week 9: Studio Class – Performance Planning

Performance Critique: vienna vegetable orchestra

(11/15) Week 10: Prototype Updates

Guest Presentation: Lesley Flannigan

In this class, students will give brief updates of their musical interface prototypes, in a forum for class/instructor evaluation and feedback.

(11/22) Week 11: Workshop

Full class workshop.

  • Assignment
    • Performance Plan / Composition Assignment - - due Nov 29th, handed in on paper

(11/29) Week 12: Final Critiques Whole Class (Class will run long: 6:30 - 10)

Brief Formal Presentations for Guest Critics

(12/6) Week 13: Dress Rehearsal 6:30-midnight

All NIME projects are required to be on the ITP floor during this period. We will review each project, assess all staging and technical requirements for the performance, and gather information to generate the running order for the final show. NOTE: You can have your project anywhere you want on the floor - it must be functioning and making sound. We will do a full run-through of concert. Pizza will be served.

(SUNDAY 12/11) Week 14: The Show - ALL DAY

MANDATORY PERFORMANCE AT PUBLIC VENUE on December 11

This will require you to be available for set up.

The performance is scheduled for Sunday, 12/11, 8-11pm:

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