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Intro to Physical Computing Syllabus Research & Learning Other Class pages
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SuppliesIntro.Supplies HistoryHide minor edits - Show changes to markup August 25, 2009, at 02:23 PM
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A list of parts needed for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. to:
A list of parts needed for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. August 10, 2006, at 06:51 PM
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BooksBelow are recommended texts for the course in general. Individual instructors may have their own recommendations as well. All of them are good inspirational guides for physical computing and computing in general. They are not assigned, but pick up at least one of them and incorporate it in your midterm journal, if nothing else. Physical Computing: Sensing and Controlling the Physical World with Computers, Dan O'Sullivan and Tom Igoe ©2004, Thomson Course Technology PTR; ISBN: 159200346X The Design of Everyday Things, Donald A. Norman ©1990 Doubleday Books; ISBN: 0385267746 The User Illusion: Cutting Consciousness Down to Size, Tor Nørretranders ©1998 Viking Press; ISBN: 0670875791 The Art of Interactive Design, Chris Crawford, ©2002 No Starch Press; ISBN: 1886411840 The following are good references for electronics hobbyists. Take a look at both, and get one or the other as a general reference, or find an electronics reference of your own (a few more are listed in the books section of the site). Getting Started in Electronics, Forrest M. Mims III, ©1983, Forrest M. Mims III Practical Electronics for Inventors, 1st Edition. Paul Scherz, ©2000, McGraw-Hill Professional Publishing; ISBN: 0070580782 A longer list of books for inspiration and reference is available online at the books link. to:
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PartsA list of parts needed for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. (:include Parts/IntroParts:) Added lines 21-25:
PartsA list of parts needed for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. (:include Parts/IntroParts:) August 10, 2006, at 06:44 PM
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A list of partsneeded for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. to:
A list of parts needed for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. August 10, 2006, at 06:41 PM
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A list of partsneeded for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. to:
A list of partsneeded for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. Changed line 23 from:
A longer list of books for inspiration and reference is available online at the books link. |||| to:
A longer list of books for inspiration and reference is available online at the books link. August 10, 2006, at 06:40 PM
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(:include Intro.Nav:) PartsA list of partsneeded for the first few weeks follows. You will end up spending money on materials in this class. It can be done reasonably inexpensively, by scavenging parts, reusing parts, and so forth, but more ambitious projects inevitably make demands on your budget. BooksBelow are recommended texts for the course in general. Individual instructors may have their own recommendations as well. All of them are good inspirational guides for physical computing and computing in general. They are not assigned, but pick up at least one of them and incorporate it in your midterm journal, if nothing else. Physical Computing: Sensing and Controlling the Physical World with Computers, Dan O'Sullivan and Tom Igoe ©2004, Thomson Course Technology PTR; ISBN: 159200346X The Design of Everyday Things, Donald A. Norman ©1990 Doubleday Books; ISBN: 0385267746 The User Illusion: Cutting Consciousness Down to Size, Tor Nørretranders ©1998 Viking Press; ISBN: 0670875791 The Art of Interactive Design, Chris Crawford, ©2002 No Starch Press; ISBN: 1886411840 The following are good references for electronics hobbyists. Take a look at both, and get one or the other as a general reference, or find an electronics reference of your own (a few more are listed in the books section of the site). Getting Started in Electronics, Forrest M. Mims III, ©1983, Forrest M. Mims III Practical Electronics for Inventors, 1st Edition. Paul Scherz, ©2000, McGraw-Hill Professional Publishing; ISBN: 0070580782 A longer list of books for inspiration and reference is available online at the books link. |||| August 10, 2006, at 05:50 PM
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