| Dragon Drum |
| Author(s): |
Makiko Saito Jun Oh |
| Instructor: |
Rozin, Daniel |
| Class: |
Toy Design Workshop |
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| URL: |
http://stage.itp.nyu.edu/~ms4046/ToyDesign/index.html |
| Keywords: |
http://junandmako.blogspot.com/
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| Toy musical instrument with Asian feature. |
This instrument will give children the opportunities to explore different kinds of Asian beats and stress so that children can observe skills while playing a drum.
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| Personal Statement: | Unlike other musical instruments, this drum is more instinctive. Even though those who hardly know notes can play with this drum. |
| Background: | While doing market researches, we realized that eToy Musical Instrumentf for children lacked of sound quality and interactivities. Thus we applied them to Japanese traditional Taiko drum.
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| Audience: | 3 to 8 year-old children |
| User Scenario: | Play Mode:
(When children beat the drum, they will hear drum sounds and LEDs feedback. Also while playing they can record their playing and replay it later.)
- Children can play this drum by themselves at home.
- Since this is a portable drum, they can bring it to friends\' house.
Lesson Mode:
(By following blinking LEDs and sounds, children can learn Asian beats. After lesson mode, children will get suitable cue in order to play by themselves.)
- Children will get three different kinds of lessons that are pre-programmed into a drum so that they can learn Asian beats visually and audibly.
Future Plan:
- Children who want to play a drum as a game can use ggame modeh which is like the game, gSimon Saidh.
- They can play a drum with their friends through the Internet. In addition, they can upload their own drum sounds online and share it with friends.
- Since physical movement is important for Japanese drum, children will use the website to learn how to dance when they play a drum.
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| Technical System Description: | - Using three pic chip 18F452.
- Piezo sensor is set under the surface of the drum skin, and sends the value to the MIDI velocity. When the sensor sends its value, a shiftregister let LEDs blink.
- For lesson mode, we composed three kinds of beats which we learned from Japanese drum player, Hiro. Those sounds correspond with LEDs as well.
- For sound cue, we hacked CD player and connected to a pic chip.
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| Project References, Research and Literature: | gSoh Daikoh (Japanese drum organization)
gTaiko Masalah (Japanese drum organization) http://www.taiko-masala.com/
gKodo: Live at the Acropolish by Tristar Music Imports
Special Thanks to: Todd Holoubek, Michael Luck Shnieder, Christine Brumback, Wlodek Koss, Midori Yasuda, Hiro Kurashima
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| Conclusions: | We will do user-test with children to get feedback from them and evaluate a drum accordingly.
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