| Sandbox-labrys |
| Author(s): |
Ernesto Rios |
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| Instructor: |
Palkowski, Dan DuBois, Luke Moeslinger, Sigi |
| Class: |
Digital Sound Lab Live Image Processing and Performance Designing for the Five Senses |
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| URL: |
http://www.ernestorios.com/presentation/presentation01.html |
| Documents: |
sandbox.jpg(JPEG)
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| Keywords: |
Interactive installation, tangible user interface, spiritual, pleasant, playful, meditation. |
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| Interactive installation that expands the senses of touch, hearing and vision. |
This interactive installation is a invitation for the spectator to use the hands as the link of the psyche and soul to generate the sense of search, uncertainty, self – discovery, pleasure and recognition using natural white sand, video projections of labyrinths and sound.
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| Background: | This project was created in response to a class challenge in Designing for the five senses. But also I want to create this for Live Image processing and Digital Sound.
Lab.rys- Sandbox is a piece that merge to different conceptual spaces (the labyrinth and the sandbox) into a new physical and mental space for meditation and introspection
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| Audience: | Is created for people in general, but specially for people who have time to interact with a work of art. Because of the dimensions and high is not design specifically for kids.
A user can touch and play with the sandbox. The motion of the hand is going to distort the video projection and also is going to transform the ambient sound.
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| User Scenario: | The ideal scenario is in a dark and quiet room. |
| Technical System Description: | The sandbox is a square made of wood of 30 inches X 30 inches. 40 inches high, and 9 inches deep. Using around 14 kilos of white sand.
What's the gameplan?
Basically the user plays with sand and with the modification and distortion images and sound.
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| Project References, Research and Literature: | Ernesto Rios.
Program in colaboration with Luke Dubois. |
| Conclusions: | Why do we want this?
Labrys -sanbox is based in touch, "the oldest sense, and the most urgent" said Diane Ackerman in the book: A Natural History of the Senses. I am agree with the author, about the importance and urgency of the touch; specially in this days, in wich touch is not indispensable for the interaction with people. Touch is important in times where the virtual is replacing the sense of real in terms of elemental perception. I also believe that art it's a medium that has the power to generate changes in individuals and as consequence one artistic and sensorial experience can be translated into a social change in the future. Labrys-sandbox can be touch by the users and the users can be touched by the piece. This dialogue between object and receptor expands the senses, and generate new perceptions. That's why this piece is valuable to encourage positive changes and to offer a tinny grain of sand for developing senses.
The piece is almost ready. But basically I just need to by some materials, specially sand.
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