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	<title>ITP Communities</title>
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	<link>http://itp.nyu.edu/sigs/communities</link>
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		<title>TwiTerra</title>
		<link>http://itp.nyu.edu/sigs/communities/twiterra</link>
		<comments>http://itp.nyu.edu/sigs/communities/twiterra#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							2008 ITP Winter Show]]></category>
		<category><![CDATA[
							2009 Spring Gallery]]></category>
		<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
				          Graphical User Interface Design in AJAX]]></category>
		<category><![CDATA[
				          Introduction to Computational Media (Wed]]></category>
		<category><![CDATA[
          					Nolen, David]]></category>
		<category><![CDATA[
          					Shiffman, Daniel]]></category>
		<category><![CDATA[Steven Lehrburger]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[TwiTerra is built on the social messaging service Twitter, which allows users to broadcast 140-character status updates for interested friends, family, coworkers and strangers. It is common for Twitter users to re-broadcast the ‘tweets’ of others, and these ‘retweets’ repeat an idea or pass on a message from a person...]]></description>
			<content:encoded><![CDATA[<p id="top" />TwiTerra is built on the social messaging service Twitter, which allows users to broadcast 140-character status updates for interested friends, family, coworkers and strangers. It is common for Twitter users to re-broadcast the ‘tweets’ of others, and these ‘retweets’ repeat an idea or pass on a message from a person that the initial user is following to all of the people who are following that person, with attribution given to the original author.
<p>TwiTerra uses the Twitter API and the third-party Twittervision API to build data models of geo-located retweet trees, showing how an idea is initiated with an original tweet and branches out as other users re-broadcast it. This information is gathered constantly and stored in a database, which is later visualized on a globe using a set of open-source Java libraries created by NASA.
<p>Retweets are broadcast to audiences that are different from the audience of the original tweet, and this non-discriminatory message forwarding can expose incidental recipients to content that they might not have otherwise seen. Thus Twitter can serve to break people out of the echo chamber of these otherwise homophilous social networks, and TwiTerra visualizes these liberations in the context of both each other and of the planet as a whole.</p>
]]></content:encoded>
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		<item>
		<title>Ambient Amplifiers</title>
		<link>http://itp.nyu.edu/sigs/communities/ambient-amplifiers</link>
		<comments>http://itp.nyu.edu/sigs/communities/ambient-amplifiers#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							Spring Show 2008]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Wilson, Kathy]]></category>
		<category><![CDATA[Michael Dory]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Cities are filled with information — every street bleeds data in every conceivable form, emanating from taxis, sirens, conversations, not to mention the data flowing from every cell phone, laptop and music device.  This sort of flood can’t possibly be parsed, leaving city dwellers to develop mental walls to...]]></description>
			<content:encoded><![CDATA[<p id="top" />Cities are filled with information — every street bleeds data in every conceivable form, emanating from taxis, sirens, conversations, not to mention the data flowing from every cell phone, laptop and music device.  This sort of flood can’t possibly be parsed, leaving city dwellers to develop mental walls to protect themselves from the fire hose of data they’re bombarded by every day.  But what do they miss?  What’s happening in their immediate area that they can’t even become aware of?  <br />
This information deluge has sparked a push to visualize data in recent years, leading to some beautiful maps, diagrams and videos of areas and the facts they hold.  Complex programs have been written to emulate the passage of data in nearly all walks of life.  However, in nearly every case, these expressions exist only on paper and in computers — the average city-dweller has no reasonable access to this data; certainly not in their daily routine.  What good is data that can’t be used?<br />
My project aims to address this need with a series of small personal devices for interpreting the city.  My objects are small, pocket-sized items that monitor for sounds we miss in our everyday lives, and display in real-time the audio events around us.</p>
]]></content:encoded>
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		<item>
		<title>Augmented Speakers&#8217; Corner: Union Square</title>
		<link>http://itp.nyu.edu/sigs/communities/augmented-speakers-corner-union-square</link>
		<comments>http://itp.nyu.edu/sigs/communities/augmented-speakers-corner-union-square#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							SIG Mobile]]></category>
		<category><![CDATA[
							Spring Show 2008]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Hechinger, Nancy]]></category>
		<category><![CDATA[Felipe Ribeiro]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[What: A physical installation in Union Square, New York City, as well as an accompanying website. The physical installation consists of an electronic display, a microphone &#038; speakers, and a laptop running a special software application. The event will have three methods of interaction.<br /><br />
1) Speaking: Speakers get three...]]></description>
			<content:encoded><![CDATA[<p id="top" />What: A physical installation in Union Square, New York City, as well as an accompanying website. The physical installation consists of an electronic display, a microphone &#038; speakers, and a laptop running a special software application. The event will have three methods of interaction.</p>
<p>1) Speaking: Speakers get three minutes to talk. They will also have a portion of the display showing their name, their chosen topic/subject/question/whatever, and their time remaining.</p>
<p>2) Voting: The crowd is prompted to vote (via cellphone) on whether the speaker should have more time, or if it is time for a new speaker. As long as a speaker keeps a (growing) majority of the votes, he keeps the mic. The software makes it so that speakers have to win an increasing majority each round, in order to tip the scales towards new voices. But, if a speaker is compelling/interesting, it’s possible he could retain the mic for 15 minutes or more.</p>
<p>3) Live Response: Between one speaker and the next, there will be an opportunity for audience members to respond to the speaker (or talk about whatever they want) live, for up to 30 seconds at a time, by calling a designated local number using their cellphones (or a phone provided onsite).</p>
<p>This event is open to any member of the public who wishes to speak. The allowed formats, topics, and any other rules of the event (including whether or not there should be rules) are going to be debated &#038; determined on the website during the two weeks preceding the event. All are welcome to participate.</p>
<p>When: The event will occur on Tuesday, April 22, 2008, from 4-8pm. The debate about content &#038; formats is ongoing. The intent is to hold recurring events approximately every two weeks all through the summer, leading up to the election in November. This, however, depends on NYC Parks’ Department permission.</p>
<p>Where: Union Square (map), New York City. Online at www.AskUnionSquare.com</p>
<p>How:  The software application is a collection of PHP scripts that interact with Asterisk, an open source PBX (Public Branch Exchange). Asterisk routes incoming phone calls to different extensions, and depending on the desired interaction, actions a different PHP script to execute it.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>WHY DO SOMETHING FOR NOTHING? Explaining User Motivation to Participate in Online Communities</title>
		<link>http://itp.nyu.edu/sigs/communities/why-do-something-for-nothing-explaining-user-motivation-to-participate-in-online-communities</link>
		<comments>http://itp.nyu.edu/sigs/communities/why-do-something-for-nothing-explaining-user-motivation-to-participate-in-online-communities#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Hechinger, Nancy]]></category>
		<category><![CDATA[Keith Conway]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[This thesis uses information culled from Internet users’ participation patterns to explore why individuals are motivated to take part in online communities.  By viewing this data in conjunction with traditional sociological and psychological theories of group participation, I attempt to extrapolate the elements necessary to create online communities that...]]></description>
			<content:encoded><![CDATA[<p id="top" />This thesis uses information culled from Internet users’ participation patterns to explore why individuals are motivated to take part in online communities.  By viewing this data in conjunction with traditional sociological and psychological theories of group participation, I attempt to extrapolate the elements necessary to create online communities that optimize user participation and creativity and improve quality of life.</p>
]]></content:encoded>
			<wfw:commentRss>http://itp.nyu.edu/sigs/communities/why-do-something-for-nothing-explaining-user-motivation-to-participate-in-online-communities/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Metaconnector</title>
		<link>http://itp.nyu.edu/sigs/communities/metaconnector</link>
		<comments>http://itp.nyu.edu/sigs/communities/metaconnector#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							Spring Show 2008]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Studio (Social Software)]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Shirky, Clay]]></category>
		<category><![CDATA[
          					Zurkow, Marina]]></category>
		<category><![CDATA[Scott Varland]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[I am interested in an exploration of how data about human proximity and reputation correlates to and influences a social network, and how this information is processed from both an egocentric and sociocentric perspective.  Can a social area network be constructed within a physical social sphere that understands node...]]></description>
			<content:encoded><![CDATA[<p id="top" />I am interested in an exploration of how data about human proximity and reputation correlates to and influences a social network, and how this information is processed from both an egocentric and sociocentric perspective.  Can a social area network be constructed within a physical social sphere that understands node to node relationships and reputations?</p>
]]></content:encoded>
			<wfw:commentRss>http://itp.nyu.edu/sigs/communities/metaconnector/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I Might Like You</title>
		<link>http://itp.nyu.edu/sigs/communities/i-might-like-you</link>
		<comments>http://itp.nyu.edu/sigs/communities/i-might-like-you#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							SIG Mobile]]></category>
		<category><![CDATA[
							Spring Show 2008]]></category>
		<category><![CDATA[
				          Mobile Me(dia)]]></category>
		<category><![CDATA[
          					Van Every, Shawn]]></category>
		<category><![CDATA[Andrea Dulko]]></category>
		<category><![CDATA[JaIn Koo]]></category>
		<category><![CDATA[Sanjay Papinazath]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Users fill out an online survey and are placed in a particular category based on their answers. When they subsequently enter a participating venue, the service initiates. If a match is nearby, both parties are alerted via their mobile device and have the option to accept or reject communication based...]]></description>
			<content:encoded><![CDATA[<p id="top" />Users fill out an online survey and are placed in a particular category based on their answers. When they subsequently enter a participating venue, the service initiates. If a match is nearby, both parties are alerted via their mobile device and have the option to accept or reject communication based on a profile picture and the simple fact that they may be compatible.</p>
]]></content:encoded>
			<wfw:commentRss>http://itp.nyu.edu/sigs/communities/i-might-like-you/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Polivox</title>
		<link>http://itp.nyu.edu/sigs/communities/polivox</link>
		<comments>http://itp.nyu.edu/sigs/communities/polivox#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							Spring Show 2008]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Zurkow, Marina]]></category>
		<category><![CDATA[Patricia Oakim]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Polivox is an online community designed to empower the people of Rio de Janeiro, Brazil, to envision a better future and to create an environment for collaboration and change by encouraging a cycle based on three concepts: “imagine”, “transform”, and “celebrate”. The inhabitants of Rio de Janeiro face various deeply...]]></description>
			<content:encoded><![CDATA[<p id="top" />Polivox is an online community designed to empower the people of Rio de Janeiro, Brazil, to envision a better future and to create an environment for collaboration and change by encouraging a cycle based on three concepts: “imagine”, “transform”, and “celebrate”. The inhabitants of Rio de Janeiro face various deeply rooted issues that range from runaway violence and corruption to vast economic disparities. When such big problems are taken for granted in everyday life, what is necessary to break through the inertia and cause a reaction? Polivox seeks the answer to this question by flipping the problem upside down and proposes to focus on the good side of things in order to trigger a cycle of transformation. Imagining a better future, changing reality, and celebrating all accomplishments, big or small, are the philosophy on its base. Polivox is a social network with collaborative publishing tools that respects users’ comfort zones and fields of interest in order to create and sustain a positive loop of reinforcement.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wanderlust</title>
		<link>http://itp.nyu.edu/sigs/communities/wanderlust</link>
		<comments>http://itp.nyu.edu/sigs/communities/wanderlust#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Wilson, Kathy]]></category>
		<category><![CDATA[Tamara Olson]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Since well before the Hippie Trail of the 1970s, Bohemian twenty-somethings have wandered continents in search of low-budget lodging, scintillating conversation and the adrenaline rush that only exploring the unknown induces. But in addition to extra pairs of socks and the requisite Lonely Planet travel aid, today’s backpackers are devoting...]]></description>
			<content:encoded><![CDATA[<p id="top" />Since well before the Hippie Trail of the 1970s, Bohemian twenty-somethings have wandered continents in search of low-budget lodging, scintillating conversation and the adrenaline rush that only exploring the unknown induces. But in addition to extra pairs of socks and the requisite Lonely Planet travel aid, today’s backpackers are devoting significant space in their packs to technological goodies. Meet the contemporary flashpacker: the technologically savvy Generation Y traveler who takes to the road seeking adventure, new friends—and Internet cafes. </p>
<p>The social networking boom and “Web 2.0” fostered an unprecedented relationship between people and computers as on- and off-line worlds blur into one. Ubiquitous social networking sites like Facebook are not merely virtual reality; they reflect and are intertwined with the concrete world around us.</p>
<p>Wanderlust is an online social networking space for backpackers that provides tools to plan and document trips and connect online with other travelers, as well as friends and family back home. With an aesthetic that reflects the authentic, kinetic, romanticized tenor of the culture in order to create a seamless integration of the site with real life, Wanderlust seeks to enrich the backpacker’s travel by encouraging both introspection and the social sharing of experiences.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LivelyHood</title>
		<link>http://itp.nyu.edu/sigs/communities/livelyhood</link>
		<comments>http://itp.nyu.edu/sigs/communities/livelyhood#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							SIG Mobile]]></category>
		<category><![CDATA[
							Spring Show 2008]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          The Nature of Code]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Canetti, Sergio]]></category>
		<category><![CDATA[
          					Shiffman, Daniel]]></category>
		<category><![CDATA[Tim Stutts]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[LivelyHood is a web application, where children explore perceptions of community, by drawing a map of their neighborhood, composed of the static structures and moving bodies that are a part of their day to day experience. A content uploading feature allows for the placement of relevant photos and text onto...]]></description>
			<content:encoded><![CDATA[<p id="top" />LivelyHood is a web application, where children explore perceptions of community, by drawing a map of their neighborhood, composed of the static structures and moving bodies that are a part of their day to day experience. A content uploading feature allows for the placement of relevant photos and text onto a separate layer of the map.  The maps serve as location-based blogs that are continually updated by the child, with the intent of giving them a voice in urban planning.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TeleBanter: A Mobile Conversation Game</title>
		<link>http://itp.nyu.edu/sigs/communities/telebanter-a-mobile-conversation-game</link>
		<comments>http://itp.nyu.edu/sigs/communities/telebanter-a-mobile-conversation-game#comments</comments>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[
							SIG Communities]]></category>
		<category><![CDATA[
							SIG Mobile]]></category>
		<category><![CDATA[
							Thesis Proposal Spring 2008]]></category>
		<category><![CDATA[
							Thesis Spring 2008]]></category>
		<category><![CDATA[
				          Thesis]]></category>
		<category><![CDATA[
          					Canetti, Sergio]]></category>
		<category><![CDATA[Robert Moon]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[TeleBanter is a mobile conversation game where anonymous callers are randomly connected together to share in a conversation and then rated based on \"good\" conversation characteristics. Access to the Internet and any mobile phone are the only things needed to play. Interested participants are connected based on time availability to...]]></description>
			<content:encoded><![CDATA[<p id="top" />TeleBanter is a mobile conversation game where anonymous callers are randomly connected together to share in a conversation and then rated based on \&#8221;good\&#8221; conversation characteristics. Access to the Internet and any mobile phone are the only things needed to play. Interested participants are connected based on time availability to have a conversation and shared topic interests. The conversation will be monitored for analysis of \&#8221;good\&#8221; conversation characteristics and then given a score based on both participants. Both the caller and receiver will also have an opportunity to rate each other\&#8217;s conversing skills. Afterwards, the participants are encouraged to visit the TeleBanter website to see their recent conversation performance and the scores of the top conversationalists.</p>
]]></content:encoded>
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