Archive for May, 2009


Spring Show

ITP’s end of semester show is in full swing! Come by and check out the great projects. Here are the mobile related projects in the show

ITP Show Spring 2009

Sunday, May 10th, 2009
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Twigster

While moving about the city as usual, Twigster users are on the look-out for trees on the street and in parks. They use Twigster\’s interactive, step-by-step visual key to identify an unfamiliar tree. The key calls out certain features– leaf shape, twig arrangement, etc– in helping users make an identification. The result, along with GPS data marking the tree\’s location, can be sent from the iPhone to the user\’s personal Twigster account, and to a collective interactive map. Users may choose to add a photo or notes about the tree they\’ve found.

Some users may chose to interact with Twigster like a game, trying to identify the most trees, or seeking out the rarest, most unusual, or farthest flung trees in the city. Since identification can be tricky, users can mark a tree as a \”mystery tree,\” add it to the map, and ask other Twigster users for help in identifying that tree. Some users may be interested in monitoring the health of particular local trees, tracking seasonal changes in foliage, or observing bird and animal life associated with the trees, and sharing this information with other users: they can add tags and notes to the map for all users to see.

Twigster\’s streamlined, online social networking component makes sharing information, experiences, and stories with other users easy and satisfying. Twigster aims to create a community of users fully engaged in exploring, understanding, and sharing nature with each other.

Gotham Guide

Gotham Guide is New York\’s first multimedia tour using QR code technology to add a contextual layer of information on top of Manhattan\’s city streets. Anyone armed with QR reader enabled mobile phone can snap a picture of a Gotham Guide code and learn more about the location where they stand. This project includes a custom QR code reader (J2ME), a website (gothamguide.com) and coded logos designed and placed strategically throughout the city.

Flowzilla

If you\’ve ever had the powerful urge to rap while you\’re out and about, Flowzilla is the tool for you. It\’s simple. You call Flowzilla, wait for the beat and then start your lyrical flow. When the beat ends, you can play back your recording. When you hang up, Flowzilla posts your freestyle recording to the web anonymously.

TUUUG-of-war

A multi-player, big screen game of tug-of-war in which two teams play by yelling \”TUUUUUG\” into mobile phones.

humon

\”humon\” is a screen & mobile based social networking application developed out of Interactive Telephony and Nature of Code. It\’s a simple and interesting way for community members to interact with others by just calling a phone number. It\’s also a great tool that brings the community together easier than ever.

Givkwik

Ever refuse a panhandlers request for spare change because you didn\’t know where it would actually go? Do you ever wish it were easier to donate to charity without the administrative burden?

Givkwik seeks to make the process of donating to charity as quickly and as easily as you need it, when you need it and in the amount of you need it to be, all in the palm of your hand!

Givkwik is a mobile application that displays the logos and mission statements of popular charities such as Make A Wish Foundation, United Way, March of Dimes and others. Users browse the various entries until they happen upon the charity of choice at the given moment, from there the user simply presses a button to increase the donation increment. Starting at 35 cents, users simply decide how much to give and off it goes to support a charity\’s particular cause.

We don\’t all have millions even hundreds of dollars to donate, but we do want to show we care. Now, we can. Givkwik simplifies the process of philanthropy and lets you act on your charitable impulse!

Urban Alpinist – Tools for Microlocative Gaming

People have just started to be able to, mediated by technology, find out where they are on the planet. Global infrastructure has now been built that enables this. This system is not perfect, and not even really accurate within shouting distance in a city – therefore, I’ve built a system and a game that use a trick I’ve developed to get a stronger location sense technologically.