Archive for May, 2008


motionLife

motionLife plays with the concept of how our movements affect the world around us. It shows an artistic representation of the scene in front of it, that constantly oscillates slightly. As the observer moves, the screen explodes in a shower of particles (representing how everything we observe is made up smaller parts), that dance and bounce back into place over time.

Observers can respond to the piece with huge sweeping gestures, keeping the scene in chaotic motion. Alternatively, they can keep very still and make small motions, cause a scene that mirrors reality, but slightly askew.

The Ripple Effect

The Ripple Effect is an immersive video experience that transforms an urban setting into an underwater wonderland, exploring the impact of the human presence on the environment by layering text over the luminous water. As people enter into the installation, they trigger a good fortune in response to their presence.

The Ripple Effect is inspired by the concept of the wishing well, and delivers good fortunes to those who enter into it. Historically, the idea that a wish would be granted by water came from the idea that water contained deities or had been placed there as a gift from the gods, since water was a source of life and often a scarce commodity.

The Ripple Effect is a prototyped module from Night Swimming, a large scale immersive installation project conceived for the South Street Seaport.

Night Swimming invites New York City residents and tourists from around the globe to join together at the Manhattan waterfront to experience the magic of balmy summer nights, shimmering moonlit waves, and enchanted aquatic themed interactive displays, in a media event that will transform the South Street Seaport into an underwater wonderland.

Art, music, media and historic architecture are merged with the unrivaled beauty of nature and marine imagery, in this immersive exhibition of light and video and sound.

Dream Falls

The idea of the project is making a trace of dreams and allowing people to share the experience of following the trace of dreams.
The installation consists of two main components, which are a collection of pillows and a video projection. The collection of pillows on the bed represents the trace of sleep. Each pillow has an image of sleeping faces.
A series of dream video is projected on layered translucent fabrics draped from the ceiling to the foot of the bed.