Archive for May, 2006


Zipper Orchestra

“Zipper Orchestra” is interactive video installation: a combination of the “Conductor Musical Score” as a physical controller and the “Zipper Actions Collage Video” as musical display. Users can play music by zipping and unzipping the physical zipper. The screen is a fashion collage, filled with 9 video clips from different people zipping and unzipping their clothes. By moving 9 sub zippers and 1 main zipper attached in a canvas, users can control the individual zipper motion in the screen as a conductor. The main long zipper will control 9 motions all together. Playing \”Zipper Orchestra\” enables users to create acoustic and visual harmony with others, and experiment opened erotic sense.

MoBeeline

This thesis project is an interactive mobile project based on a wearable technology. The basic focus of this project is to stimulate people\’s emotion with an interaction between a mobile phone and a wearable technology, and to develop a social network service between friends.

The main goal is to create a wearable Bluetooth accessory and to create a new mobile service. For example, let us assume that there are two mobile phone users. One user can send SMS to operative directions to the other\’s clothes as the user wants. Without the two users having to meet, they can share their feelings and emotions by sending signals by SMS to each other\’s clothes. Using our service they will be to change the colors of each others garments, certain patterns or they can send Emoticons to the fabrics on the garment.
In conclution, Two mobile users are able to change each other\’s clothes by sending and receiving their SMS in Mobile phone.

S-Dress

The S-Dress takes the concept of estrus, the swelling and reddening of the female genitals to indicate mating readiness to the male of the species, and maps it to the flirtation of humans. Modular touch switches using conductive fabrics are arranged according to the particular wearer\’s erogenous zones (these can be moved around and switched out to accomodate the particular physical needs of the user). When someone touches the wearer in these specific places, the switches are engaged and LEDs arranged around the bottom of the dress switch on, illuminating the area surrounding the genitals in an alluring multi-colored pattern, indicating that the wearer is experiencing arousal. The longer the switches are held, the longer the cycle of color-changing lasts, enticing the one doing the touching to linger on these particular spots.

Atlas Gloves

Atlas Gloves is a DIY physical interface for controlling 3D mapping applications like Google Earth and NASA\’s World Wind. The user interface is a pair of illuminating gloves that can be used to track intuitive hand gestures like grabbing, pulling, reaching and rotating. The Open Source Atlas Gloves application can be downloaded from atlasgloves.org and operated from home using a webcam and two self-made illuminating gloves (or flashlights).

Sasu Bracelets and Ochie’s Cube

They are called Sasu bracelets, and modelled from twins telepathically communicating to each other. There are four modes. The first mode represents your \”twin\” or friend powering you up, which requires a physical gesture. Over time it fades, so that you must come in contact with your friend. The second mode conveys an emotion. You may send an emotion to your friend, and there are four settings: urgency, warmth, etc. The third mode allows the user to send a gift of beauty. There are set patterns that she may choose to send to a close friend. We will expand this mode to an application that would require the user to learn a bit of \”code\” to send a customized design. The last mode allows the bracelets to access a secret box both users can use. When one user of the bracelet wants access, the box deactivates, but also tells this user who last accessed the box.

SweetHeart Broach

The concept behind \”SweetHeart Broach\” is to appreciate the value of time being shared among people. I wanted to analyze human relationships using wearable technology to convey meaningful personal expression through technology.

The broaches will be shared among friends, couples, or any other meaningful relationship. The broaches will represent the wearers. As each broach encounters another, it will give off light and pulsing movement to express its excitement. The light will deliver the feeling to each other while the subtle vibration will make the wearers themselves realize their emotion with actual existence. Then, as the broaches get apart move further away, the light of the broaches will grow brighter over time. This will show that the wearers’ hearts have grown toward each other, just like the saying \”absence makes the heart grows fonder\”.

The Cell Booth – A Portable Phone Booth

Remember when talking on the phone was a private act? Not so long ago, \”chatty cathys\” sought out rooms or, if outdoors, phone booths to conduct phone conversations. The personal space provided by these enclosures created the illusion of privacy for the two parties on the phoneline.

Now, we talk on cell phones every where we go, disregarding issues of privacy (and also those of curteousy). People often don\’t care if others hear their end of the conversation. In fact, we can often hear both sides of the conversation when the cell phone is especially loud. We are also often walking about when we talk on the phone. How much attention are we really giving the person on the other end when we\’re hurrying towards our next destination?

I wanted to recreate that privacy and stillness by creating the \”Cell Booth\” – a portable phone booth that one could carry around and setup when one needed a moment to talk.