Design Workshop

Fall 2007

 

Mondays 6:30 to 9:00

Room 406

 

Doria Fan

doria@nyu.edu

 

The objective of this course is to explore human values in design. It emphasizes a user-centered approach to design. Products, services, and experiences are designed for people, by people. How can we design them to engage the user? Design thinking and prototyping skills are developed in the context of solving design problems and the iterative process. The goal is to develop flexible thinking skills, both analytical and intuitive, that address cognitive, social, cultural, physical human factors and the ability to move from conceptual thinking to prototyping. Students will also explore how form development, aesthetic refinement, and craftsmanship can communicate what a designed item is, how it should be used, and how it shapes our relationship to it. Students are encouraged to explore different design approaches (aesthetic, functional, experimental, critical design) and to develop their own design philosophy and process. The class is a conducted as a design studio with critiques.

 

 

SYLLABUS:

 

Week 1: September 10

Introduction of class

Topic: User-centered design, design as a process and synthesis

Begin Project 1: Design Icon

 

Week 2: September 17

Topic: Sketching, prototyping, needfinding, observation

Present Project 1 concept.

 

Week 3: September 24

Topic: Problem-solving, problem definition, functional requirements

Project 1 Presentation due

Begin Project 2: Ritual, Fetish, or Vice

 

Week 4: October 1

Topic: User Scenarios, Ergonomics, and Usability, User Testing & Iteration

Project 2: concept, sketches, initial prototypes

 

Week 5: October 8

Topic: Objective design

Project 2: prototype

 

Week 6: October 15

Topic: Emotional & Sensorial Design, Subjective design

Project 2 presentations due

Begin Project 3 (midterm): Iteration

 

Week 7: October 22

Topic: Critical Design, Social Issues

Present Project 3: concept, sketches, initial prototypes

 

Week 8: October 29

Topic:  Metaphors and Cognitive Models

Project 3 presentations due

 

Week 9: November 5

Topic: Storytelling and narratives

Final project ideas

 

Week 10: November 12

Final Project: present concept

 

Week 11: November 19

Final Projects: in progress: show prototypes, research (half of projects)

 

Week 12: November 26

Final Projects: in progress: show prototypes, research (half of projects)

 

Week 13: December 3

Final Presentations (half of projects)

 

Week 14: December 10

Final Presentation (half of projects)

 

 

BOOKS & READINGS:

 

REQUIRED:

 

Toothpicks & Logos: Design in Everyday Life

by John Heskett

Oxford University Press, 2002

(Great book about design and the design process)

 

Articles by Alice Rawsthorn. Available online at http://www.iht.com

(Individual URLs will be provided in class.)

 

Other weekly readings will be assigned.

 

OTHER BOOKS (not required, but very useful):

 

Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design

by Anthony Dunne

MIT Press, 2005

 

The Laws of Simplicity: Design, Technology, Business, Life

by John Maeda

MIT Press, 2006

 

Rapid Viz: A New Method for the Rapid Visualization of Ideas

by Kurt Hanks and Larry Belliston

Crips Publications, 1990

 

Elements of Design: Rowena Reed Kostellow and the Structure of Visual Relationships

by Gail G. Hannah

Princeton Architectural Press, 2002.

 

 

HOMEWORK & ASSIGNMENTS & DOCUMENTATION:

There will be brief weekly assignments and readings. Students are required to keep a (physical/paper) sketchbook and on-line documentation. There will be 4  projects (1 mini and 3 main), including the final.

 

GRADING:

Grading is based on assignments, documentation (both on-line and a ÒphysicalÓ sketchbook), class participation, and attendance (and punctuality). Critique (offering advice and giving constructive criticism and feedback) is a major part of the class and your grade.

 

CLASS GUIDELINES/POLICY:

Students are expected to come to every class and to be on time. If you are going to be late or need to miss a class, please let me know in advance.

 

LAPTOPS:

Laptop use is fine for you own presentation, but please keep your laptops closed during class discussions, critiques, and presentations.