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Wearables Studio (H79.2698)

Thursday 3:30 p.m. - 6:00 p.m.

Wearables Studio is a project development environment for creating satisfying, expressive, wearable technologies that work. We explore the available tools and techniques while developing an understanding of the unique challenges and opportunities afforded by wearable technologies. The class is production-oriented; students develop a wearable technology concept, then refine, construct, and test a working prototype over the course of the semester. The class includes lectures on the theoretical and practical aspects of wearable technologies, class discussion, guest critiques, and plenty of in-class critique and feedback.

Instructor Zach Eveland (zeveland gmail com)

Office Hours Thursday 12:00 - 2:00 or by appointment

Laptops Laptops must be closed during lectures and student presentations.

Shop Cleanup You must participate in shop cleanup twice this semester. From the physical computing help page;

"If you're taking a physical computing class this semester, or if you're planning a physical computing project for your thesis or another class, you need to sign up for TWO DAYS of shop cleanup during the semester."

Links to: Signup and more information.

Attendance Be in the classroom on time. If you know you will be late, please let me know in advance. If you must miss a class please let me know in advance or as soon after as you are able.

Grades For calculating your final grade, grades are weighted thusly:

  • Attendance and class participation: 20%
  • Assignments: 10%
  • Midterm prototype and presentation: 20%
  • Final prototype and presentation: 50%


Journals / Ongoing Documentation Not required and not graded, but very strongly encouraged.

A Note on your Concept and Prototype Your final project should be well thought-out and constructed. You must be able to articulate your concept and share your process. Above all though your prototype must work.

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Page last modified on January 22, 2009, at 10:39 AM