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Monthly Archives: November 2010
Physical Computing – Final Projects (In Progress)
EEG Controlled Blimp (Thought Bubble) After many failed attempts we finally succeeded in fusing the silver mylar material that we will make our blimp with. Trying the methods seen online which made sense, like thermally fusing the material, but proved … Continue reading
Posted in Fall 2010, Physical Computing
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Comm Lab – Short Animation
A short animation made using 3D Studio Max and After Effects Special thanks to Tomomi Ishimura and for Kenji Takimi’s very slow Gary Low.
Posted in Comm Lab, Fall 2010
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Comm Lab – Short Film
“The Aperture” A short film by Alvin Chang, Suzanne Kirkpatrick, Avery Max, Ginny Hung, Jamie Lin, and Jen Ho. I unintentionally found myself as the lead role in this production, something I would have never knowingly agreed to, but was pleasantly … Continue reading
Posted in Comm Lab, Fall 2010
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Comm Lab – Short Film
“Like Water” / 水と同じ In collaboration with Becky Kazansky and Will Jennings, a short film about a disembodied entity, lights, and water. Poem and narration in Japanese by myself.
Posted in Comm Lab, Fall 2010
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Applications – M5 Bus
Mapping transit-derived spatial memory in urban spaces PDF version
Posted in Applications, Fall 2010
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Comm Lab – Animation (Story Board)
Story Board for a short animation
Posted in Comm Lab, Fall 2010
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Computational Media – Final Project Proposal
Kanji / Hanzi Builder | Meme Collider In collaboration with Johnny Lu we will explore two projects, ultimately bringing one of them to a final and complete form. Both projects concern written language and the propagation of meaning through it. While revisiting … Continue reading
Posted in Computational Media, Fall 2010
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Physical Computing – Final Project Proposal
Final Project(s) Proposal Collective workflow management: sharing the workload of multiple projects among a small group bound by similar interests… This approach will hopefully allow us to undertake a greater range of projects; each exposing a different set of technical … Continue reading
Posted in Fall 2010, Physical Computing
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Physical Computing – Custom PCB Tutorial
Making custom printed circuit boards For our “TMG” media controller project we hoped to produce a number of the same EMG – stimulator circuits so that we could multiplex a higher resolution signal interface. This meant that we would either … Continue reading
Posted in Fall 2010, Physical Computing
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Physical Computing – Reading Review
The Art of Interactive Design by Chris Crawford Crawford presents a lively argument for a redefining of interaction and interaction design; in which he describes a strictly dialogic… or explicitly reciprocated series of actions between two or more agents. While … Continue reading
Posted in Fall 2010, Physical Computing
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