Nature of Code: Final Proposal
The primary goal of my final is to explore two main questions:
- How do qualities of movement help define characters’ personalities, and internal states in a given moment?
- What are the benefits (for live performance) of exploring movement through code rather than rendered assets?
Drawing from the world of performance theory/training, I want to explore Rudolf Laban’s “8 efforts” of movement through code. You can find my breakdown of Laban’s efforts in the attached PDF here: Laban Movement Notes
The simple version of my final would be to:
- Create a class of moving objects
- Have system of the class relate to a specific person/character on stage
- Be able to change the Laban Effort of each system while the program is running.
The more complex version is to build it into different methods of interacting with the characters onstage. These include:
- Having the objects respond to multiple performers’ bodies as attractors.
- Placing moving elements onto the bodies of the performer
- Having the physics of the external world respond to a given characters internal state.
I would also like to build in ways of changing the images of these objects via key commands, or gui buttons. Lastly I would like to explore using Syphon to “export” tge visuals from my Processing code into Isadora to allow for scalability/combining sketches.
You can view a video of my initial experiments here: