The solution we implemented can be best described as a hack. Given the available resources (constraints), we found that this solution satisfied the larger margin of our needs. We focused on current usability, simplicity, and overall reliability.
The process of interaction involved consists of the following steps:
- User sends text-message to correct email address regarding media manipulation
- Java program checks the inbox of the email account
The application of our concept is rather simple and accessible - which is entirely the point. A Java midlet would be downloaded to a user's cell-phone that would record and transmit key presses. We are exploring two main ways of transferring the key-press information: Bluetooth and socket connection. The main issue is range. For close range, as in a gallery setting, bluetooth would be ideal. If, in fact, we wanted to expand the range - lets say for people to control anywhere in the world - we would use a socket connection to interface with the computer-side application controlling the video. The Jitter/processing/java/flash live interactive video manipulation software would receive the key-press information from the bluetooth receiver/socket, and react according to our preference. Catherine is working on various live video manipulation concepts in Jitter as well as more conventional applications not yet duplicated in a live setting.





The next prototypal iteration will include a number of new features to account for issues that have arisen.