IWAI
Toshio
(C)2005
Toshio Iwai/Nintendo
INTRODUCTION - Why
I chose this artist? -
I thought that I wanted to introduce a Japanese artist, but honestly
it was difficult to choose one.
First, in Japan, the field of the video art which we are learning
now is very young and new. Under the influence of Bill Viola or
Gary Hill, we have developed the video art field. Second, the animation
(animated cartoon) has grown rapidly since early 60's. Under the
rapid growth of Japanese economy after the World War II, an experimental
expression was difficult to be produced. Third, personally I think
that there are a lot of Japanese video artists who expand their
fields to other media, such as movie, film, animation, game, and
so on. Especially talented artists, famous artists tend to expand
their fields.
Therefore, I chose a Japanese artist who is not only a video artist
but also media artist. Since he is an artist related to ITP field,
I believe it is good for you to know about him. He started his career
with animation and video, but his interest changed gradually, and
now
he is
famous as a media artist, especially an interactive media field.
BIOGRAPHY AND WORKS
Born in Kira, Aichi Prefecture, in 1962.
It was following his matriculation in the Fine Arts Department
at Tsukuba University in 1981 that Iwai became involved in experimental
animation, the experience which inspired his interest in making
videos. While becoming involved with film and video, he became
interested in the potential of flip books, zoetropes and other
visual illusions that were precursors to film. His interests then
shifted to art produced on computers.
In 1985, while Iwai was still a student, his installation Time
Stratum won the High Technology Art Exhibition Gold prize. He also
won the grand prize at the 17th annual Modern Japanese Art Awards,
becoming the youngest artist ever to win the award. In 1987, following
the completion of his work at Tsukuba University's Plastic Art
and Mixed Media master's course, he went on to exhibit his interactive
art at shows both in Japan and overseas, winning wide acclaim.
In 1987 he graduated from the Plastic Art and Mixed Media master's
course of the University of Tsukuba, Japan and in 1992 he finished
the Artist-in-Residence Program at the Exploratorium, San Francisco.
His pieces Well of Lights and Music Insects are now in the permanent
collection of the Exploratorium.
<
Permanent Collection>
http://ns05.iamas.ac.jp/~iwai/artworks/well_of_lights.html
http://ns05.iamas.ac.jp/~iwai/artworks/music_insects.html
His works were displayed at the Seville EXPO in 1992 in Spain,
at the EC Japan Fest in 1993 in Antwerp, Belgium, at the Biennale
d‡rt contemporain de Lyon in 1995, at the Mediascape Exhibition
at the Guggenheim Museum in New York in 1996, and at the G7 Summit
Exhibition in Lyon in 1997. As these examples demonstration, he
has become one of Japan's leading artists and continues to exhibit
his work world-wide.
Iwai is a multitalented creator whose works also include the creation
of characters and computer graphic designs for Fuji Televisions, "Einstein
TV" and "Ugo Ugo Lhuga" TV programs, as well as
computer game software.
http://ns05.iamas.ac.jp/~iwai/ugolhu/index.html
In 1996 Iwai published a Windows CD-ROM "Simtunes" in
the United States, issued in Japanese, German and French editions.
He has also been active in many locations overseas. In 1991-92,
he was based at the San Francisco Exploratorium. In 1994-95, he
was a visiting artist at ZKM in Karlsruhe, Germany, where his work
included a major one-man show.
In 1997 he had a retrospective exhibition/ innovative workshops
at ICC in Tokyo.
IWAI TOSHIO EXHIBISION 1997
http://www.ntticc.or.jp/Archive/1997/Iwai/index.html
OTHER RECENT WORKS
His interests are still expanding and he is doing various kinds
of work such as installation, sound X image, teaching and workshop,
TV and exhibition. His latest and famous work is game software.
<Installation>
http://ns05.iamas.ac.jp/~iwai/artworks/piano.html
http://www.cyber.rcast.u-tokyo.ac.jp/iwailab/bloomberg_ice.html
<Sound X Image>
In recent years, Iwai has been particularly interested in the relationship
of sound and image. One major result of this interest was the
performance in collaboration with Sakamoto Ryuichi first at the
Art Tower MIto, Japan. This performance went on to which the
Golden Nica the Interactive Art Division at the 1997 Prix Ars
Electronica in Linz, Austria.
http://ns05.iamas.ac.jp/~iwai/mito/index.html
http://www.ntticc.or.jp/Archive/1997/Piano/Works/remotepiano.html#
<Teaching>
Tokyo University
<Museum Interior Design>
The Ghibli Museum is about works of Hayao Miyazaki,an animation
film director
http://www.ghibli-museum.jp/
<TV>
NHK Digista(Digital Studio)
http://www.nhk.or.jp/digista/
http://www.nhk.or.jp/digista/onair/topics/create21/digital21_6.html
<Exhibition>
Seven Memories of Media Technology
http://www.ntticc.or.jp/Archive/2003/Frontiers_of_Communication/Works/media.html
THE LATEST WORK
Nintendo DS Game
http://electroplankton.com/
In this April, an exhibition about this game software will be held
in Tokyo.
http://electroplankton.com/html/tenrankai.html
EPILOGUE
He is really amazing, multi-talented artist. His work can appeal
from children to old people.
I saw an interview of him and found some impressive words. Now
he is doing a lot about a combination of vide and interactive media,
because he felt a kind of limitation to express his works only
in the video. But he is saying video or image is an origin. When
he thinks about new project, he is trying to rethink about image
or video; light and shadow. He also can find very interesting things
in usual life around him. It is basic to look around and enjoy
usual life. His innovation always comes from usual life.