GLArt: Final Project Ideas
I'm going to work a bit more on my Life Tower project. Here are some things I'd like to improve, and features I'd like to implement:
- Ability to edit the initial state of the simulation (i.e., the top layer); this would allow the user to input patterns that are known to be interesting and see the results in 3D.
- More camera flexibility. Right now, you're only able to move the camera up and down along the length of the tower. It would be nice to be able to, say, view it from directly overhead or directly beneath.
- A better sense of three dimensions: Right now, stills captured from the program (see here) look like a jumbled mess, owing to the fact that it's hard to distinguish cells in the foreground from cells in the background. This needs to be fixed (fog? lighting tricks? shadows? transparency?)
- Bonus: An interface for changing the rules of the simulation, or just the ability to select among different rulesets (see list here)
- I'd like to generate a few more of those big screenshots using non-random starting patterns.