NIME Progress Report #6
Here's an excerpt of a Frotzophone session with some of the adjustments I've been working on during the week (~2min 192kbps MP3). I incorporated some of the droning noises that I was experimenting with last week, and added some code to eliminate old/boring threads.
I spent a lot of time this week just playing with the ChucK patch and making noise. I'm still not satisfied with the sound—in fact, I think it's getting TOO complex—but at least the patchmore stable than it used to be. I also worked a bit on the visualization applet, which is now almost usable (but still not pretty), and on some general documentation (hopefully we'll see Frotzophone in the Winter show).