I decided to improve upon my existing idea for a game based around ants but decided to make some significant improvements
Graphics
- Increase canvas size
- Increase player size
- Player ant having color band around neck to differentiate it from remaining ants
- Player image to be replaced by .mov of ant movement which will only play when player is moving
Gameplay
- Movement to change to keyboard with Up -> moveforward. Right -> rotate clockwise, Left->Rotate anticlockwise
- Level 1 -> go find food as fast as possible
- Level 2 -> Find the quickest and simplest way back to your colony to get the most number of ants to follow you
- The number of ants that follow your path are proportional to the time you took to find food. Less time = better path = more food.
- Reusable gameplay
- Movable objects
Basically…
You start the game as an ant that is part of a colony.
Your colony needs food (depending on how good/bad the previous person who played the game was)
You have been asked to go forage for food. The quicker you take to find and return with food, the more ants are going to follow your path and bring back the food and therefore the sooner your colony’s needs are met.
there are objects on the map. Some you need to avoid, Some you can pick up and move.
The map you are playing is what the previous person has left behind for you.



