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TSUNAMI PERFORMANCE

POSSIBLE PERFORMANCE FOR LIVE IMAGE PROCESSING

I have been struggling with the idea of having a performance on the Tsunami for quite some time. At first i thought of an interactive installation, then a dance piece and now that I am working on building a tiny mock of a tsunami detection system, i thought it would be a great interface for site-specific performances wherever there is water or an ocean.

The prototype (it will just give a rough idea of some of the components necessary for the Tsunameter system) will include for now:

-GPS receiver (for position, speed and altitude)
-Accelerometer (possible for wave ondulation)
-Hydrophone (to "listen" to the ocean)
-Depth Sounder/Fish Finder (for point of reference and wave height calculations)
-Later a Zigbee Radio, or Bluetooth or Cellphone module (for wireless datalogging)
-Microcontroller to handle the signals

tsunameter_protoc.png

What I am hoping to achieve for the class is to write a series of simple Jitter patches that can:

-use the accelerometer information maybe for some data vizualization of the roughness of the water;
-use the hydrophone sound to add a site-specific and acoustic element to the performace;
-use the data from the sensors to move the images-video in a non linear way during my performance which might still be a mixture of dance, theatre and typical sri lankan or local dancing.

I would ideally like to add some instruments like percussion and have the space interact with me in a very effective but quite simple way.

Example of wave visualization:

wave.png

Example of possible video manipulation (obviously a little bit more complex than this one, just to give hte idea!):

sample.png


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