simple 2001 style slit scan effect. Ideally this would be done with 3D PGraphics buffers, but 2.0 doesn't want to make that happen. This is a pretty good approximation though. -Chris Kairalla 2011
Source code: week6_2001
Built with Processing
simple 2001 style slit scan effect. Ideally this would be done with 3D PGraphics buffers, but 2.0 doesn't want to make that happen. This is a pretty good approximation though. -Chris Kairalla 2011
Source code: week6_2001
Built with Processing