Goal: Prototype a soft circuit project before midnight. Concept For the last two days of the 4-in-4, I’m collaborating with Anna Pinkas on a piece of visual art that investigates “technology for technology’s sake” and “art for art’s sake” — a postmodern circuit. Anna described … Read More →
Category Archives: Physical Computing
Interactive Letter Box ~ Progress Log and Prototype Demo for Final Project
Introduction to Physical Computing Professor Dan O’Sullivan Introduction to Computational Media Professor Danny Rozin Concept Inspired, in part, by a collection of letters my grandfather wrote my grandmother during World War Two, and the work of Janet Cardiff and Heidi Kumao, “Letter Box” explores the … Read More →
Interactive Letter Box ~ Technical Considerations for Final Project
Introduction to Physical Computing Professor Dan O’Sullivan Introduction to Computational Media Professor Danny Rozin User Experience: Proof of Concept Prototype You see a large, rectangular piece of paper on the table in front of you. A desk lamp shines light on the page, revealing three … Read More →
Interactive Letter Box ~ Concept Development for Final Project
Introduction to Physical Computing Professor Dan O’Sullivan Introduction to Computational Media Professor Danny Rozin User Experience Imagine: A dim room. A light shining down on a closed cigar box decorated with stamps. You open it and find inside a jumble of letters, still in their … Read More →
Face Dance: Media Controller Midterm
Carlin M. Wragg, Andrea Cheung, and Saraswathi Subbaraman Introduction to Physical Computing Professor Dan O’Sullivan The concept was simple: Build an interface that allows the user to control three facial expressions. Do this using serial communication. Connect three potentiometers (knobs) to the Arduino microcontroller, then … Read More →
Potentiometer, pressure sensor, switch…
Introduction to Physical Computing Professor Dan O’Sullivan This video documents my successful completion of the second serial lab, multiple sensor output. ~CMW Physical Computing ~ Multiple Serial Output “In the first serial lab, you sent data from one sensor to a personal computer. In this … Read More →
Visualizing sensor output…
Introduction to Physical Computing Professor Dan O’Sullivan This video documents my successful completion of the first serial lab. At the end of the lab I was able to view the sensor output of a potentiometer on screen by connecting Arduino to Processing. ~CMW Physical Computing … Read More →
Observation ~ Interactive Technology ~ Subway Turnstiles
Why do some subway card readers require just the right swipe speed before they admit a commuter to the station? At the entrance to the Broadway/Lafayette B/D/F/V train on the block of Houston between Lafayette and Crosby Street there is a subway turnstile that, during … Read More →
When cranes fly…
Introduction to Physical Computing Professor Dan O’Sullivan At ITP we talk a lot about failure. Failure, we say, is part of the creative process. Behind the execution of a successful idea we find half a dozen false starts or early finishes. But one project’s failures … Read More →
A multitude of LEDs…
Introduction to Physical Computing Professor Dan O’Sullivan Physical Computing ~ Electrics For my third PComp lab (Electrics) I wired LEDs first in series, then in parallel, then alone, varying the voltage flowing into the LED by increasing and decreasing the flow using a potentiometer. I … Read More →
Stupid Pet Trick ~ the road to inspiration
Introduction to Physical Computing Professor Dan O’Sullivan Communications Lab Professor: Marianne R. Petit This video documents my outing to Manhattan’s Chinatown on September 26, 2010, searching for inspiration for PComp’s “Stupid Pet Trick” project. ~CMW Physical Computing ~ Assignment Three “Make a simple physically interactive … Read More →







4-in-4 @ ITP ~ Thursday: Soft Circuit Prototype
Goal: Build a soft circuit before midnight Prototyping ~ Day Two On the last day of the 4-in-4, I worked with my collaborator, Anna Pinkas, to build a functioning soft circuit prototype for our interactive art piece, I stop somewhere, waiting for you. We prepared … Read More →