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Monthly Archives: September 2010
ICM and simple pretty snowstorms
So this weeks ICM homework is supposed to include making our own functions / objects. In class we covered an example with raindrops, making the Raindrop a class, the functions that affect this class, and then implementing this class in … Continue reading
Posted in Intro to Computational Media
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ICM: Conditionals
This weeks lab involved using conditionals, so I figured I would give another shot at my Chain Chomp. I ran into difficulties initially because in order to handle rotation, processing does matrix multiplication to change your frame of reference. Thus, … Continue reading
Posted in Intro to Computational Media
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PComp Lab: Electronics
This weeks lab involved familiarizing myself with the use of a multimeter, measuring continuity, voltage/current in series and parallel and resistance. I initially had problems with the lab because I was not aware I did not have all the parts … Continue reading
Posted in Physical Computing
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PComp project of my own volition (and past documentation)
Quick catch up: Last week we had to design a fantasy device. Mine is a weather controlling device (which I built a control panel for out of clay, newspaper, cardboard, old vcr parts, hot glue, and acrylic paint). The front … Continue reading
Posted in Physical Computing
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Processing Homework week 2 (and uh oh, getting behind on documentation already)
For week two, the assignment was to either take the original drawing from week 1 or make a new drawing and add both interactivity and variables. Variables allow for a much easier time when changing values on the fly. For … Continue reading
Posted in Intro to Computational Media
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PComp – Analog Controls
This weeks project involves analog outputs. Digital outputs answer yes or no questions (1 or 0, on or off, etc), while analog outputs cover the range of possibility (how fat is this cat? There is a scale / range). The … Continue reading
Posted in Physical Computing
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Pcomp Sensor Walk
The second assignment for week 1 of Physical Computing was to walk around my neighborhood keeping count of sensors that I saw. Being that I live on Canal st (which is absolute sensory overload), I wandered away both into some … Continue reading
Posted in Physical Computing
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First Processing Assignment: Drawing
Processing is an open source language that originated as a sort of sketchbook. It is based on the Java framework, which means that it will run on any platform that has the Java Virtual Machine installed (which almost all machines … Continue reading
Posted in Intro to Computational Media
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First Pcomp Project!
With a bit of a rocky start (having to install the arduino driver like 4 times in order for it to register), the rest of my first project went off without a hitch. The circuit diagram and the picture didn’t … Continue reading
Posted in Physical Computing
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First Post, More to Come
Just the first post on my new ITP Blog. Sadly it is without a flashing .gif construction sign. ICM and Pcomp posts to follow.
Posted in Uncategorized
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