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Walter: An Eye-Aware Kinetoscope
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Walter: An Eye-Aware Kinetoscope

Walter – An Eye-Aware Kinetoscope was created for the class “Computational Cameras” at NYU’s Interactive Telecommunications Program.

Walter watches your eyes as you watch a film, and every time that you blink, it edits the video.

Based on the theories of Walter Murch in “In the Blink of An Eye,” I’ve transformed the subliminal action of blinking into a method of interaction with the film. By cutting every time that you blink, Walter creates a customized narrative for you, without interrupting your absorption in the film. You are free to watch…

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Base Pair
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Base Pair

“Base Pair” is a transmedia short created for “Collective Storytelling” and “Animals People and Those In Between” at NYU’s Interactive Telecommunications program.

Start exploring the project here.

“Base Pair” chronicles the story of Alice Adams, a geneticist turned cryptozoologist who is trying to bio-hack a mythological creature in her kitchen. Through Alice’s blog, podcasts, Facebook profile and a broken link that leads to personal emails and an in-progress patent application, “Base Pair” paints a portrait of a young woman who is both confidant and conflicted as she hacks together the genes…

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The Tragedy of Rosalind Franklin
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The Tragedy of Rosalind Franklin

“The Tragedy of Rosalind Franklin” is a game for children and young teens created for “Big Games” at NYU’s Interactive Telecommunications program with Michelle Boison, Archana Kumar and Sara Hallacher.

All art is concept only and designed by Sarah Hallacher.

The game play consists of two teams, led by Watson and Crick, the researchers who discovered the double helix structure of DNA, each working to build a single strand of DNA by collecting their team bases in a specific order. Waston and Crick select their order of bases…

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Feather & Fork
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Feather & Fork

Created for the ITP Class “Animals, People and Those In Between,” Feather and Fork was an exploration in the presentation of animal as both subject and object through smell.

My partner, Allesandra Villaamil, and I sought to create a sense of two sides of the Duck by presenting scents that brought to mind both the duck environment and a meal of duck. The scents become an evocation of character and a re-positioning of the smeller’s understanding of the duck as simultaneously a living organism and as an object of human consumption….

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The Impressionist Palette
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The Impressionist Palette

“The Impressionist Palette” is an educational art applet that Elena created for Introduction to Computational Media at ITP. The applet seeks to not only explore what we know about the Impressionists, but also to show the paintings and…

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The Story Room
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The Story Room

The Story Room is a narrative space that Elena created with Matt London and Hannah Davis for Introduction to Phsyical Computing at ITP. The design was to create a space in which the story can be unlocked at…

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Robot Heart Stories
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Robot Heart Stories

Robot Hearts Stories is an experiential learning project that uses collaboration and creative problem solving to put education directly in the hands of students. Two classrooms, a continent apart, had to work together and with the larger…

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FOOD52
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FOOD52

FOOD52 is a food community website run by Amanda Hesser and Merrill Stubs.

From May 2010 – December 2011, Elena was the videographer, shooting and editing weekly videos which featured recipes, instructions, techniques and restaurant visits.
Elena…

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Biblion: The Boundless Library
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Biblion: The Boundless Library

Biblion: The Boundless Library is an immersive experience through the Library’s collections. The first edition of this free iPad app takes readers on a gently curated and ultimately personalized tour of the New York 1939-1940 World’s Fair collection from the Library’s Manuscripts and Archives Division. Elena was the managing editor of the first edition of Biblion, created the narrative structure and wrote about 60%-70% of the app’s content.

Biblion: World’s Fair redefines storytelling and how story elements are presented, providing visual journeys through original sources. Building on the idea of a digital…

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Make Me Young: Youth Knows No Pain
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Make Me Young: Youth Knows No Pain

MAKE ME YOUNG: YOUTH KNOWS NO PAIN is a feature length documentary that Elena Co-Wrote and Co-Produced in 2008-2009.

In MAKE ME YOUNG: YOUTH KNOWS NO PAIN, an age-obsessed daughter of a plastic surgeon (filmmaker Mitch McCabe)…

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Hi There!

Elena Kathryn Parker is a cross-platform producer and writer. Her work has ranged from feature length documentaries to iPad apps to interactive physical spaces. Elena’s ultimate goal is to infuse daily experiences with narratives, expanding the magic of cinema into our everyday lives. Read on and enjoy!

What’s With the Bird and Cage?

Oh. That. My logo comes from the Thaumatrope — an old persistence of vision device in which two images were printed on either side of a circle. When you spun the circle quickly enough, the two images looked like they were one. What can I say, I’m a fan of pre-cinema. Read more about Thaumatropes and my choice to use one here.

Food for Thought

“We do not expect people to be moved by what is not unusual… If we had a keen vision and feeling of all ordinary human life, it would be like hearing the grass grow and the squirrel’s heart beat, and we should die of that roar which lies on the other side of silence.” – George Elliot, Middlemarch


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Walter featured by Filmmaker Magazine

In case you missed it — Walter was on Filmmaker Magazine’s blog last week. Check out the article here!

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Playtesting Microponis

So, a few weeks ago before this little guy took over my life, I play tested a gamed called Microponis...

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The Lesson of the Accidental Moustache

Today, I learned an invaluable lesson about design. And it all started with a piece of tape that looked curiously...