Edward Button Blog

Physical Computing

Physical Computing is an approach to learning how humans communicate through computers that starts by considering how humans express themselves physically. In this course, we take the human body as a given, and attempt to design computing applications within the limits of its expression.

If you’re using the physical computing shop at ITP, welcome. This site is the info site for the shop and a portal for other resources. If you’re new to the shop, please read through all of the Policy and Safety sections of this site, and attend a shop safety tutorial before you start working in the shop (it’s required).

The Big Bang

The Big Bang is almost done. The code is being tweaked and it all works wirelessly! Very relieved that it will be finished tomorrow! Complete documentation coming soon! “Big Bang working and almost finished”     Pcom_Journal3 pcom journel 2: NYC parking meter evaluation ToneOutputMOV In the Tone output lab I used a speaker that [...]

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