void mousePressed() { b1.pressed(mouseX,mouseY); //s1.pressed(mouseX,mouseY); } void detectmousePressed() { //Since mousePressed() is only on the initial event of the press //We also need this to continually look for a press to drive the //Sliders if(mousePressed==true) { s1.pressed(mouseX, mouseY); s2.pressed(mouseX, mouseY); } }