links and notes |
| wiki | class wiki |
| notes | class website |
homework |
| 4.23.06: Final |
final project webpage | 4.11.06 |
all files zipped T.java is main file
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4.4.06 |
I want to create a navigable scene for the final. It will include a "cathedral" which will be built from many small squares (see below). The squares will be the main component in the whole scene and will be transparent. To do: First I want to create a base applet class so that my actual coding is cleaner (basically extend typical glart main class and have a setup() and draw() function like processing Next is to build a good rectangle class with pos, color, size, tilt etc. Once that is done build elements likes stacks, staircases and arches and be able to manipulate them Then using those blocks assemble a first go at the structure and see how it looks. And then keep going.... |
4.4.06 |
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hw1 | home work 1 (source code) |
| hw2 | Flowers City RandowWalkRibbon | hw3 | Colored spheres lit walk | hw4 | Lame currently (2 rocks on a wood platform): Java File granite.jpg wood.jpg marble.jpg | hw4:con't | but not related :branching(uber initial) | branching initializations |
tree structure
main file
Node class
Vector3D
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bugs initializations |
main file
Organism
Segment
Legs
Vector3D
alternative main file (with navigation)
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bugs initializations numero dos |
main file
BugSystem
Organism
Segment
Legs
Vector3D
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bugs initializations III |
.ZIP(may work,not sure)
main file
BugSystem
Organism
Segment
Legs
Vector3D
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Head initializations |
main file
|
Dance init |
all files zipped
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projects |
| coming soon |