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Interactive Screens & Cinematic Objects Archive


December 06, 2008

Randomness and Rhizomes

Assignment: Make a database that tells a cinematic story. How we access it is up to you – it can be computer-based, or real-world based, or a mix. The content and form should be working together to covey your concept....

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Remix/Reframe

Assignment: Create a Remix, in which the content and form are reflected in each other. The original(s) should be recognizable, but you should think about saying something new in your reframing/remixing of the original material....

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October 27, 2008

Weather Map

Our class readings and discussions have recently focused heavily on narrative, and in terms of this assignment, how to convey a narrative through maps, with a focus on the discursive element, e.g., how and through what medium the story is told, and the significance of what the creator chooses to include/exclude in the telling. In digesting this, I began thing about how, when bored, many of us have a tendency to scope people on the subway and make passing judgments/guesses about their emotional states/stories/thoughts, etc.

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October 20, 2008

Byzantine Obama

Our third assignment for ISCO was to create a portrait of a real or fictional character from two or more distinct points of view using multiple iterations of the same medium (see project brief below for full details).

In creating this multi-perspective portrait of Barack Obama, I used the visual language and symbolism of Byzantine and early Christian diptych artwork as a commentary on the polarized religious and partisan political rhetoric surrounding the current presidential election. Both candidates have been heavily narrativized by their campaigns and the media, but Obama’s representation in particular has arguably bypassed characterization into caricature: he has been both unrealistically deified by his proponents and outrageously demonized by his detractors.

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October 07, 2008

Exploded Comic

Assignment: Create an exploded comic out of physical materials (paper, pen, string, objects, etc) that uses all X, Y and Z axes (up/down, side to side, front/back). It should aesthetically refer to comics (which could include color or b/w choices,...

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