Photo-Silhouette Booth (PComp & ICM Final)
For my final project in Introduction to Computational Media and Physical Computing, I collaborated with Daniel Soltis, Scott Varland, and Jeff Sable to create an interactive reinvention of the photobooth. After researching and testing traditional photobooths, we developed the notion that the constrained, self-conscious experience of posing for photographs could be improved by providing an engagingly immersive, stylized environment to engage and surprise participants--all the while capturing playful, candid photographs of them.
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Below are pics and code for our midterm project (in collaboration with Daniel Soltis, Scott Varland, and Jeff Sable): a improved version of the game Mastermind. See previous entries for our
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