Nov 06

## The Media Project: The Kitchen Game

In the beginning:
As a midterm project in Intro to Physical Computing class, MinWoo, Neil and Yang make a team for a media controller project. In the beginning, we tried to develop my fantasy device idea; making a musical instrument talk and communicate with audiences. On the discussion, but, we listen to other’s opinion. Neil is a sci-fi fan; he really likes a laser sword. Moreover, yang is mad for a game design. Our team wants to mix each other’s great ideas. The Kitchen Game blends ideas from each other’s character.

The Game Scenario:
The Kitchen Game is a collaboration game. This game requires two teams; each team should be three members. Two players have laser pointers one for one person and hit the laser over a photocell light resistor that reacts on light. If the laser strikes a photocell, its photocell would be activated. It gets values and sends them to computer. Whenever a computer gets values, a computer makes a sound. Once a team hit a laser over a photocell light resistor, they would get one-score. The winning score is number ten. Another player’s roll is to control this game. It is called ‘a switch for the kitchen game’. If third player hits a drum that embedded a vibration resistor ‘Piezzo Buzzer’ reacts on vibrations, If the vibration resistor gets over fifty-values by playing a drum, this generates digital signal ‘one’ and then a photocell light resistor would be activated. Which means that a drummer should keep playing a drummer for teammates. Otherwise, a drum player’s teammates cannot get a score, even thought they strike a laser over a photocell. Through the kitchen game, players can poster a group effect.

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The communication between a photocell and a laser:
We use an extra large photocell: PEC-1.0: 1″, 25mm. 0.848″ x 0.997″ x 0.065″ thick. 0.044″ diameter x 0.579L” leads. Basically, the photocell reacts on light. In order to activate the light resistor, we use a laser pointer as light emitter. When laser hit over a photocell resistor, its light sensor would get signals. The signals would be sent to a computer. Afterward, a computer makes a sound and a counter value for counting scores. A player also can block laser that head to a photocell resistor. Once laser strike ten-times, this kitchen game will be over.

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The communication between a Piezo Buzzer and a Photocell:

In this game, we use two-piezo buzzer react on vibrations. The vibration resistor is embedded in a box drum. A vibration resistor communicates with a photocell through a computer. When a drum player hits a drum, the piezo buzzer gets analog-values. If the values are bigger than fifty, the analog value is translated into a digital value == 1. Also, a photocell resistor is programmed. If a photocell get a digital value ==1 from a computer, a photocell would be activated. In a nutshell, a piezo buzzer embedded a drum’s roll is to switch on and off. Only, as a drum player hits a box drum, a player’s teammates can hit laser over a photocell.

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< Still Images: Nov/05/2009/Thursday>