Week 4 Assignment

 

Problem1


void drawSteps1(void){
Vec2d A (clickX,clickY);
Vec2d B (clickX1,clickY1);

int numPoints = 20;
numPoints= (numPoints<1) ? 1: numPoints;
float dp= 1.0/numPoints;

glPointSize(3);
glBegin(GL_POINTS);
for( float p=0; p<=1.0001; p+=dp){

Vec2d C= LERP(A,B,p);

glVertex2f(C.x, C.y);

}

glEnd();

}