Monthly Archives: October 2010

Reaction to Hoffman’s Visual Intelligence, Ch. 7

Neurological construction is fascinating in many ways. The thing that I like most about this reading is that he actually offers circumstances for recreating what has been found. After reading this, I feel as though I’ve just skimmed a manual … Continue reading

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Pin Ball Gizzard

I have a project in mind that makes use of a recently reclaimed pinball machine (thank you streets of New York). Said pinball machine was thrown out with other interesting detritus from the Ricky’s on 84th St. and Columbus just … Continue reading

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Interactive System Reaction – Recurse

I observed the interactive video game outside of the north window of the Tisch building today. The game is called Recurse and was created by ITP Resident Matt Parker. This is a very well designed piece and I like for … Continue reading

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Phys Comp update 10-13-10

Over the last week I have been working with an accelerometer.  I have attached it to the Arduino and have gotten it to give me a readable signal in the serial print window.  The hardware isn’t really worrying me since … Continue reading

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Reactions to McLuhan (chaps. 1-2), Lethem and Garnett & Meilelas

I really enjoyed these selections. They bring to point some looming thoughts I’ve had over the years pertaining to the evolution of art forms and the implications of the evolutions outside of the forms themselves. I think that three great … Continue reading

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subResponse

This is a sound piece I did with my partner Jason Stephens. subResponse

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Comm Lab comic

Here is the comic I made in Comm Lab with my partner Jeremy Diamond.

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Stupid Pet Trick 1 – Box of Starlight

I wrestled with a few ideas for a stupid pet trick. I originally wanted to use a cross-fader that I pulled out of an old DJ mixer I have but I didn’t know what for. I also was thinking of … Continue reading

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