June 07, 2011

New projects is in under-construction now

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AnL's new project is in under-construction after our long rest.
It will be open pretty soon~

Designed by Minsoo Lee & Keehyun Ahn.

November 01, 2010

Lightwave_Interactive pavilion - Completion

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Design by Minsoo Lee & Keehyun Ahn.

MORE Image & Info
Featured in Archdaily.com

-Project Credit-
Facilitated and presented by South Bank Corporation, Arts Queensland and Unlimited: Designing for the Asia Pacific.
Supported by South Bank Corporation, having received financial assistance from the Queensland Government through art+place Queensland Public Art Fund. , AnLstudio, Laing O’Rourke, Byte Logic, Webb Australia, Opus, Certis, Heyday, Flow Force, Boral, Dig It, LandPartners.

Architects: AnL Studio (Minsoo Lee+Keehyun Ahn)
Location: Brisbane, Australia
Project Architects: Keehyun Ahn, Minsoo Lee
Prototyping Design/Interactive Consultant : Rory Nugent, Andy Doro
Project Management: Laing O’Rourke, Byte Logic
Curator: Creativesight, Hassell
Electrical Engineers and Lighting/Interactive Consultants: Webb Australia
Structural engineer: OPUS
Cost Planning: Mitchell Brandtman
Building Certification: Certis
Surveying: LandPartners
Construction and Construction Management: Laing O’Rourke
Project Year: 2010
Photographs: Courtesy of AnL Studio
Interactive Fabrication: Watthouse, Zenith, Xenian, CTI, Imaginus
Fabrication: Flow Force, Heyday
Landscaping: Dig It, South Bank Corporation,
Concrete Supply: Boral

October 31, 2010

Lightwave_Kinetic elements

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Underconstruction - Install

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Underconstruction - Base structure

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September 09, 2010

LightWave - concept drawing

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Designed by Minsoo Lee and Keehyun Ahn / AnLstudio

August 04, 2010

Unlimited : designing for the Asia Pacific - Designer Interview

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unlimited designing for the Asia Pacific website

Kinetic sculpture in the park - Interactive installation

Experimental designers Keehyun Ahn and Minsoo Lee of AnL Studio are busily creating a giant kinetic sculpture for Brisbane’s South Bank Parklands – the festival hub for Unlimited. At 9m wide x 15m long x 5.5m high, Lightwave is their first interactive sculpture of this scale for a public space and testing is currently underway. It’s unveiled in October 2010 to launch the Unlimited program and remains in the parklands until December.

Their cultural aim with this commission is to start a new conversation about contemporary parks as performative public spaces, by offering a new and unexpected relationship experience between person and object.

From studios in Munich and New York, Keeyhun and Minsoo spoke with Unlimited about Lightwave.
What is the experience you hope to create with Lightwave?
We would like to think that people engage with the piece, not just as a sculpture or an art piece, but as an object they can play and interact with, like a huge toy, or even playmates. It sounds a bit crazy, but we hope it to be like some huge living creature, which people develop a kind of connection with. The concept of Lightwave is about communications and ontology between the ‘creature’ and the ‘inanimate object’. Through the experience of the sculpture we want to provoke the audience to think about two questions: What surrounds you? What do those surroundings mean to you?

How would you describe the Lightwave?
Light Wave has two clusters of seating and circulation space that form the main landscape of the piece. Each cluster is surrounded by clear polycarbonate tubes of differing density, angle and patterning, forming a visually undulated perimeter. Within the tubes are infrared sensors and micro circuitry that detect the motion of passers-by, signaling the programmed lighting responses that are emitted through the tubes.

Is the response mimicry?
No it is not mimicry, but a much more active and changeable response.

Does this work break new ground for you?
In terms of architectural structures, we built a small pavilion-like observation deck (Ocean Scope in South Korea), from steel shipping containers. Lightwave is our second public installation piece. Minsoo has a Masters degree in interactive spatial design, so he has created many indoor-size kinetic installations, but this is the first time application to an architectural-scale outdoors.

Who is working on the project?
We are both working on it together, and collaborating with Rory Nugent and Andy Doro – interactive computer programmers.

What’s the technology that makes it responsive to environment?
We call it physical computing, a system of inputs and responses. Briefly, there are three main components to it:
1) Input / sensing (infrared detection of movement).
2) Computer hardware and custom software (takes data signals from sensors and drives a programmed algorithmic response).
3) Output (LED lighting responses to the input).

How are you testing the Lightwave?
We are doing demonstrations in the studio all the time – all the systems are the same, just on a much smaller scale, so it will be very exciting when we finish the full scale version!

May 19, 2010

H_SUS; Surface + interactive texture

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Concept design for developing the application
Grasshopper Rhino skin+ 3D mapping system.

Designed by Minsoo Lee & Keehyun Ahn

May 02, 2010

HyperTube art pavilion proposal - Finalist

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Goyang city have been took place under new urban planning. Regarding this, there are enough planned greeen area and public space in-between singhouses and high-rise arpartments. However, in terms of the uses of this public space by residents, the occupancy/frequency is very low since there are not much interaction. First of all, we are proposing a medium to intrigue resident to this potential area(public or green) such as a pavillion for resident’s exhibition using current media technologies. So, it will take a part as a object and playground from kids to senoir. Also, it will create diverse/different activity.

Design by Minsoo Lee & Keehyun Ahn

Green Sharing - "mobile shed"

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Green Sharing - "Mobile Shed"
The proposal questions typical typologies of storage, in which items are contained inside enclosed spaces. It suggests instead a system of aggregated external storage units – units which differ in size as determined by the dimensions of equipment contained within.
The mobility and flexibility of the units’ organization is the key sustainable concept in realizing an innovative form of storage. Units are aggregated in a radial pattern around a wooden central core. Mounted on wheels, units can be deployed according to the user’s needs. The mobility of the units eases the effort of moving heavy equipments. Furthermore, this structure can readily adapt to changing demands with the insertion of additional units.
The proposal expands the function of this structure so that it serves as a public space for the community as well. When units are in use, the structure provides a dynamic shaded space where neighbors can gather to chat and to party.
Above the mobile storage units, there is a greenhouse supported by the wooden column and six posts. Transparent plastic bottles form the enclosure of the greenhouse. Each bottle will be installed by members of the Pandora Park community, so that the greenhouse itself will be the result of community participation. The transparency of the greenhouse allows light in and simultaneously projects green outwards; this thus serving as a powerful metaphor for a sustainable community-owned tree.

Design by Minsoo Lee & John Leehong Kim

March 09, 2010

Red Dot Award 2010 - Best of the Best Prize

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Oceanscope(ContainerScope) got Best of the Best prize in Red Dot Award 2010
Category: architecture & interior design
Red Dot Award website

Designed by Minsoo Lee and Keehyun Ahn

February 15, 2010

OceanScope's Online Publication

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January 28, 2010

송도 인천대교 전망대 "OceanScope" - Completed

Container Scope from Minsoo Lee on Vimeo.

송도 인천대교 전망대 "Oceanscope" is completed and open published finally
Press - SBS NEWS Broadcasting (Korea)

Designed by Minsoo Lee, Keehyun Ahn

December 29, 2009

OceanScope - Sunset

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송도 인천대교 전망대 - Container architecture project
Un-used container recycling.

Designed by AnL Studio (Keehyun Ahn, Minsoo Lee)

December 19, 2009

OceanScope - underconstruction_process

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concrete base and container window cutting.
container architecture - OceanScope