Intro to Interactive 3D updated 09/06/06 Instructor: Mike Olson Original Class: Jean-Marc Gauthier Thursdays: 3:30 - 6PM Office Hours: Wednesdays, 12PM - 5PM. Please e-mail me to set up an appointment. Intro to Interactive 3D
This class addresses the design and creation of 3D environments using Maya for modeling and animation and Virtools for adding interactivity. Students are invited to explore the unique feeling of being immersed in a virtual world by creating new types of user experiences. Attention is given to the use of physical input devices or interaction regimes in the service of creating the user’s feeling of delight in the artificial world. Students with no prior knowledge of 3D and/or programming can use templates (reusable building blocks and behaviors) in order to focus on content rather than coding. Students prepare weekly assignments, midterm and final projects.
Syllabus
Class 1 - 09/07: Introduction to Virtual Spaces and to Immersive Experiences
Lecture Introductions Inspirational Oration Review of Syllabus Basic 3d Concepts "Goodbye World" - a Quick Tour of Maya and Virtools
Lecture Notes Inspirational Oration Basic 3D Concepts Goodbye World
Tutorial [None this week]
Assignment Write a statement of interests and objectives
Class 2 - 09/14: Basic Modeling and Textures
Lecture
Navigation in Maya
Basic modeling techniques
Primitives
Deformers
Vertex Manipulation
Extruding
Combinations
Surface Modelling
Symmetry
Basic Materials and Textures
Imprecations concerning Workflow
Export to Virtools
Basic Virtools Principles
Lecture Notes Maya Basics Tutorial More On Texturing
Assignment Create 2 3D models with textures in Maya. One model can be from a tutorial either from the "Getting Started With Maya Book." The other model must be your own creation. Export both of the models to Virtools. Add a keyboard camera orbit script if you're feeling ambitious.
Class 3 - 09/21: More Advanced Modeling and Textures:
Lecture Nurbs vs Poly’s Mesh sculpting Procedural textures 3D paint Paint effects Terrain Generation
Lecture Notes Modeling and Textures Part Deux Tutorial Air, Water, Land Assignment Create a 3D world with terrain or interactive textures. Class 4 - 09/28: Working With Virtools:
Lecture
Importing Basics
File types: cmo, vmo, nmo, nms
Resource Management
Scene Graph
Level manager
Object Setups
Initial Conditions
Hierarchies
Attributes
Scripts
Program Flow
Paramenters and ParamOps
Loops
Timers
Behavior Graphs
Preferences
Lecture Notes
Fun with Virtools!
Tutorial
Attack of the Clones!
Assignment
(1) Create a simple interactive scene. For example, move something around a terrain, have it interact with some other things
(2) Midterm ideas.
Class 5 - 10/05: Character creation, animation, and interaction
Lecture Modeling a head and body Creating a skeleton The walk cycle Animation export Virtools character controller Lecture Notes Have Some Character Tutorial Other Animation
Assignment
(1) Create a SIMPLE character with skeleton. Animate a basic walk cycle. Hook up to Virtools character controller and walk around your terrain.
(2) Midterm component tests.
Class 6 - 10/12: More Advanced Virtools
Lecture Keep on Floor Obstacles Proximity and Collisions Text Display Merging Scenes Scene Management Messaging Debugging 1 Lecture Notes Pulling the Strings Tutorial Animania! Assignment Midterm Draft
Class 7 - 10/19: Lights, Camera, Action Lecture Types of lights Other lighting issues Follow cameras Path cameras Transition cameras Scene narratives Lecture Notes Lights, Camera, Action Tutorial Please see Virtools Particle System tutorial: C:\Program Files\Virtools\Virtools Dev 3.5\Documentation\Tutorials\TutorialText\particles.pdf Assignment Complete Midterms
Class 8 - 10/26: Midterm
Lecture Midterm presentations, critiques, workshop Lecture Notes [] Tutorial [] Assignment Final Project Spec
Class 9 - 11/02: Physics vs. Pseudo - Physics Lecture The physicalize building block Gravity Impulses Springs Hinges Collisions Lecture Notes Let's Get Physical Tutorial Please see Virtools Physics tutorial: C:\Program Files\Virtools\Virtools Dev 3.5\Documentation\Physics\Physics User's Guide\Start.html Assignment Final Project Components Class 10 - 11/09: Tricks, Trinkets, Whatnot
Lecture Devastating Debugging Techniques [DDT] 2D User Interface Shadows Lecture Notes Tricks, Trinkets, Whatnot Tutorial []
Assignment Final Project Prototype Class 11 - 11/16: Sound Lecture Playing Wav’s & MP3’s 3D sound localization Sound analyzer Lecture Notes Sound [and Fury!] Tutorial [] Assignment Final Project Draft Class 12 - 11/30: Virtools I/O and Customization
Lecture Joystick setup Introduction to the SDK [Introduction to VSL] [P5 Case Study] [Trackers] [Voice] Lecture Notes Pimp Your World Tutorial [] Assignment Implement interaction regime for final project, add sounds, etc… Class 13 - 12/07: Clinic
Lecture Individual meetings concerning final projects Assignment Complete final projects Class 14 - 12/14: This is not the end, it is only just the beginning Lecture Final Project Presentations Assignment Wreak havoc on the virtual world as newly minted 3d ninjas!
Assignments
Assignments are to be completed by midnight on Wednesday. Final versions are to be placed on the 3D server in your personal directory in a folder marked “class x” with all associated assets and content. The Maya or Virtools file you want me to examine should be named: [your last name]_class[x]_final.[cmo /mb] . I recommend that you plan to have largely completed your work by Wednesday morning so that any remaining questions or problems can be cleared up during my office hours. Assignments of particular interest will be selected for presentation and discussion in class that week.
Projects
Midterm projects are expected to be completed individually. Groups may be formed for final projects bearing in mind that expectations will increase corresponding to group size.
Grading
Class Assignments: 20%
Midterm: 25%
Final: 55%