//creates the roundy object to be drawn later: class ObjTrc { //declares it's going to use the object myPoint based on the class Points Points myPoint; //constructor - creates the relevant point for the rounds to draw: ObjTrc (Points _myPoint) { myPoint = _myPoint; } //display - defines the function that will draw the rounds acording to the points void display() { //ellipse(myPoint.x-15,myPoint.y-5,10,10); //ellipse(myPoint.x+5,myPoint.y-5,10,10); noStroke(); fill(100,255,150); ellipse(-4,-4,3,3); ellipse(-4,4,3,3); stroke(100,255,150,50); line(3,0,-4,-4); line(3,0,-4,4); stroke(100,255,150,100); //noStroke(); d=12; } }