//creates the boxy object to be drawn later: class ObjRect2 { //declares it's going to use the object myPoint based on the class Points Points myPoint; //constructor - creates the relevant point for the boxes to draw: ObjRect2 (Points _myPoint) { myPoint = _myPoint; } //display - defines the function that will draw the boxes acording to the points void display() { smooth(); rect(-5,-5,6,6); rect(-5,5,6,6); } }