Patricia Adler | ITP Blog
The Borealis went through several weeks of development and it was quite a journey. Mike and I incorporated various technologies and methodologies,which were in the main new to both of us. Ultimately, we created a 3×3 grid of wood framed acrylic panels that respond to touch through light and sound. With a central unit that controls [...]
A proper write-up and video will follow for the last week of the Borealis development.
In the meantime, please have a look at some short (uncut) video footage of the assembled piece, on the night before our final presentation:
Borealis – part3b from Patricia Adler on Vimeo.
This week has all been about making wooden frames (18 of them!), sourcing and cutting to length three acrylic rods (for our centre section), experimenting with frosting our outer panels, and introducing sound as a response to touch – triggered by the piezo sensors.
To be honest, so far our biggest challenge has been to get [...]
For now, I have parked my interactive chandelier – to embark on a project with Mike Cohen. We are looking to create a midi controller, specifically with performance artists in mind.
The main material for this piece will be clear acrylic so as to allow the audience to fully see the performer whilst on stage. Below [...]
This week I have been thinking about how my chandelier would look as well as interact. One aesthetic that I came across and liked was the i-lustre by David Emery of EXUL VR75.
What appeals to be is the “ordered chaos” feeling it conveys.
I knew that I wanted to explore various types of switches as well [...]
For my final project I am looking to expand on the Human Wind Chime I co-created for the midterm, and combining it with the type of work I have previously done on making chandeliers.
Here are some examples of what I have made to date:
Instead of attempting to use the multiplexers, I am looking to use [...]
Enjoy the following video of our final piece in action – now including sound:
human wind chime final from Patricia Adler on Vimeo.
And our final code – in Arduino and Processing:
/* Define variables
// Sensor threshold to tell us if ball is moving
// (usually does not break 10, but let’s make it 15 to be [...]
Further to the posts in week 6,7, and 8, we further developed our Human Wind Chime media controller, with our main focus being on:
- finishing the material parts: balls, hanging plate
- refining the piezo sensors and code to get the readings to be more reliable and stable
- get our multiplexors to work with 25 sensors [...]
For phase 2 we started looking at the following aspects of our Human Wind Chime:
- Using piezo vibration sensors to detect when the balls are being ‘played’
- Taking each sensor’s values to trigger distinct tones for each ball and lighting up its correlating LED. The LEDs and their sound fade out once they have been [...]