Assignment/brief: To create an interactive experience that communicates to an end user what it is like to live on a dollar a day.This assignment is inspired by the work of the humanitarian organization Trickle Up. Trickle Up empowers people living on less than $1.25 a day to take the first steps out of poverty, providing them with resources to build sustainable livelihoods for a better quality of life. The President of Trickle Up and their Communications Director will join us on April 3rd to review your concepts.
I’m working with Jonas Pedersen on this project.
Challenges:
- The story has been told many many times before, we feel the Trickle Up story needs to be told in a radical new format to make it even more compelling and engaging.
- We’ve already been exposed to their reality in numerous ways and forms. People of the western world are fully aware of the situation.
- There is a lot of fact to the story.
- The story has to be told in a way that is relatable to a wide range of people.
Solutions:
- To tell the story using a combination of Parallax scroll and ProgressiveImageSequence.The user will find a text, something like “This is Mgala’s true story…” Then, the user would scroll down in order to see the story unfold through the use of Parallax scroll and ProgressiveImageSequence (as mentioned).
- We are using this approach because we believe it is the most appropriate way to re-tell the story. The scroll engages the users to actively participate and it keeps them entertained and prolongs their attention span. It is low cost way of getting them involved, it’s step one.
- The user would get the feeling of being in control. They don’t control the story but they control the speed and the level of detail they want to delve into at different points. The feeling of control suggests to the user that she has the power to influence their lives in a positive way, as the narrative conveys.
-Style: We would like to use cut-out and collage like visuals (as shown below), and imitate a form of stop-motion like animation for the characters.
This our concept sketch:


































