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homework-04

here's a quick video-demo of all the solved problems so far :: (10.2Mb)

problem 01:
mouseX determines number of steps inbetween points
drawlerp.jpg
drawlerp-code.jpg

problem 02:
blending between circle an animated blob - mouseX determines step of blending
shapeblend.jpg
drawblends-code.jpg

problem 03:
draw bezier shape - 1st and 2nd clicks determine 2 points position, 3rd and 4th clicks determine weight points location.
drawbez2.jpg
mousestepper-code.jpg
drawbez2-code.jpg

problem 05:
drawbez.jpg
drawhair-code.jpg
drawbez-code.jpg

problem 07:
my ideas for midterm project are basically around the modelation of virtual/graphic spaces through real instrumentation.
I'm currently designing a physical system for the input of depth relative to x,y locations.
i want to create this space responsive to the interface and later on make it responsive.
visually this space could be represented as an array of horizontal lines and other of vertical lines crossing each other at a regular pace, the 'knots' - points of crossing - are then used to set up the depth/height in the z-axys of that portion of lines.

Comments

estas cenas estao lindas
kero ver isso a mexer depois--
mas digo t já ,umas inpressoes bem feitinhas de alguns momentos ficavam demais,com o pormenor do cursor á vista

bello

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