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December 30, 2007

Push Music(); PopMusic(); > Final + WinterShow'07

We (me and Tim) finally got a final (for now) version of our music data visualization system - Push Music(); PopMusic();. This project was also shown at the ITP's Winter Show'07 where we got a good amount of feedback and ideas for future developments.
From the past versions the biggest changes were a slightly softer control system of the view mode (using only the 2 mouse axis for zoom and rotation); alpha blending implementation and better color modulation; neutral data (0 value) is not drawn; reduced the number of gears; implemented metronome marker as a blinking layer(on tempo and being drawn on the current time of the playhead).

here's a video demo of Push Music(); PopMusic(); latest version running on 'Forever19' LordX's track :: (41.3Mb)

some screenshots ::


more info, pic's and videos at Tim's blog

December 15, 2007

Push Music(); PopMusic(); - screenshots

some screenshots of the pm2 patch running using the data from LordX's Series track.
this is a beautiful music and i think we're managing to show its data structures in a readable and aesthetically pleasing way.
niice!
more pics and updates from the show soon!









November 20, 2007

push it really good

Tim Stutts and I just decided to work together on our final project for Computational Forms.
Push Music(); PopMusic(); is a music data visualization system based on C++ and OpenGl frameworks.
This application will receive data related to the construction/mechanics of the music track from another machine (running an audio application and sharing the same language protocol (MIDI, OSC, . ..) and will transform this data in a perceptible visual structure.
Our intent is not only a visualization of the music structure and different elements relationships but also its relationships with emotional and abstract representations. Thus, we do not only care for a 'readable' but also for an expressive and sinaesthetic representation of the musical data through time.