pcomp

stupid pet trick #3

stupid pet trick #3

as expected, fabricating this puppy was the thing that took me upwards of three days to do.  for the life of me, i just couldn’t figure out how to make a stupid box to enclose my stupid pet trick.

stupid pet trick #2

stupid pet trick #2

I HAVE CONQUERED THE WORLD OF SOLDERING.

stupid pet trick #1

stupid pet trick #1

beginnings of the stupid pet trick here.  i set my circuit and code up on a tiny level to make sure i understood what i was doing properly: relieved that the buzzer is working and that i can get the led to light up when i want it to. the next step is expanding this [...]

sensor “day”

sensor “day”

instead of doing a purposeful “sensor walk,” i tracked the sensors i noticed from when i got up all the way through arriving at red’s class last night.  here are some of the more interesting observations:

fantasy device: automatic vinyl flipper

fantasy device: automatic vinyl flipper

i’m a big fan of vinyl records — somehow they just sound a lot better to me than CDs or any digital counterparts. but an annoying part of listening to music that way is that you have to manually turn the record over to continue listening to the album. so as my fantasy device for [...]

don’t “talk to me”: MoMA and interactive art

don’t “talk to me”: MoMA and interactive art

chris crawford’s definition of interaction — which he repeats several times throughout the first chapter of the art of interactive design — is as follows: interaction: a cyclic process in which two actors alternately listen, think, and speak. going by this definition, and the examples provided in his book, there were actually a good deal [...]

pcomp lab #1: fun with LEDs

pcomp lab #1: fun with LEDs

i was really intimidated by this first pcomp assignment.  i have a tenuous grasp of electronics and wasn’t sure i understood the principles enough to make the project work.  however, it really didn’t turn out to be as bad as i thought it would be, a couple of minor issues aside. setting up the board [...]

test post

just to make sure this is working…